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Mechanics
csolove edited this page 2024-12-25 17:09:17 +00:00

Player Movement

The player moves around a map, interacting with NPCs, mobs, environment objects (e.g. traps, resources, herbs), items, etc. Movement can be a simple toggle between running and walking.

Combat

At first, it can be purely melee based with hack and slash mechanics, maybe a single slash attack to deal damage to mobs. Combat should be real time.