Camden Dixie O'Brien e7e1b40dd9 Take ceiling of endx and endy in mapdraw()
This fixes an issue where tiles around the right and bottom edges
would not be drawn when vpos was just under a tile boundary.  I'm
guessing it wasn't noticable before fixing the frame rate as the buggy
frames were only on-screen for a hilariously short amount of time.
2025-01-02 15:43:31 +00:00
..
2025-01-02 14:21:12 +00:00