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							  RETRO RPG

Dependencies:

- libxml2 :: https://gitlab.gnome.org/GNOME/libxml2/
- SDL2 :: https://www.libsdl.org/

The build is handled with CMake (version 3.10 or later):

	cmake -B build
	cmake --build build

The path to a directory containing the assets must be passed on the
command line to run the game:

   build/game/game ASSETS-DIR


							Hot Reloading

The engine supports hot reloading of the game code via the F5 key; set
the HOTRELOAD option on in CMake to enable it. You also have to run an
executable built from the engine rather than the game if using this
feature.

	cmake -B build -D HOTRELOAD=ON
	cmake --build build
	build/engine/engine assets/
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Readme AGPL-3.0 346 KiB
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