Implement TMX map loading

This commit is contained in:
Camden Dixie O'Brien 2024-12-26 20:00:42 +00:00
parent 57a9b20449
commit c0fc016b85
3 changed files with 95 additions and 4 deletions

View File

@ -4,6 +4,7 @@ project(epec-mcu-emulator LANGUAGES C)
option(TESTS "Build unit tests" ON)
option(WERROR "Treat warnings as errors" OFF)
option(SANITIZERS "Enable memory and undefined behaviour sanitizers" OFF)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
@ -14,6 +15,10 @@ macro(set_default_target_options target)
if (${WERROR})
target_compile_options(${target} PRIVATE -Werror)
endif()
if (${SANITIZERS})
target_compile_options(${target} PRIVATE -fsanitize=memory,undefined)
target_link_options(${target} PRIVATE -fsanitize=memory,undefined)
endif()
endmacro()
add_custom_target(format
@ -29,6 +34,7 @@ add_custom_target(lint
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
)
find_package(LibXml2 REQUIRED)
find_package(SDL2 REQUIRED CONFIG REQUIRED COMPONENTS SDL2 SDL2main)
add_subdirectory(engine)

View File

@ -5,4 +5,4 @@ set_default_target_options(game)
target_include_directories(game PUBLIC include)
target_link_libraries(game
PRIVATE SDL2::SDL2 SDL2::SDL2main)
PRIVATE LibXml2::LibXml2 SDL2::SDL2 SDL2::SDL2main)

View File

@ -5,16 +5,32 @@
#include <SDL2/SDL.h>
#include <assert.h>
#include <ctype.h>
#include <libxml/parser.h>
#define TILESIZE 32
#define WINWIDTH 30
#define WINHEIGHT 20
SDL_Window *window;
SDL_Renderer *renderer;
#define MAX_PATH_LEN 128
int main(void)
#define MAP_ASSET "/map.tmx"
#define MAPWIDTH 112
#define MAPHEIGHT 112
#define MAPSHIFTX 48
#define MAPSHIFTY 48
static SDL_Window *window;
static SDL_Renderer *renderer;
static unsigned map[MAPWIDTH][MAPHEIGHT];
int main(int argc, char *argv[])
{
if (2 != argc) {
fprintf(stderr, "Usage: %s ASSETS-DIR\n", argv[0]);
return 1;
}
int err = SDL_Init(SDL_INIT_VIDEO);
assert(0 == err);
window = SDL_CreateWindow(
@ -24,6 +40,75 @@ int main(void)
renderer = SDL_CreateRenderer(window, -1, 0);
assert(NULL != renderer);
xmlDocPtr doc;
xmlNodePtr node;
char mappath[MAX_PATH_LEN];
strncpy(mappath, argv[1], MAX_PATH_LEN);
strncat(mappath, MAP_ASSET, MAX_PATH_LEN);
doc = xmlParseFile(mappath);
assert(NULL != doc);
node = xmlDocGetRootElement(doc);
assert(0 == xmlStrcmp(node->name, (const xmlChar *)"map"));
node = node->xmlChildrenNode;
while (NULL != node
&& xmlStrcmp(node->name, (const xmlChar *)"layer") != 0)
node = node->next;
assert(NULL != node);
node = node->xmlChildrenNode;
while (NULL != node
&& xmlStrcmp(node->name, (const xmlChar *)"data") != 0)
node = node->next;
assert(NULL != node);
xmlNodePtr chunk_contents;
for (node = node->xmlChildrenNode; NULL != node; node = node->next) {
if (0 != xmlStrcmp(node->name, (const xmlChar *)"chunk"))
continue;
xmlChar *x_attr, *y_attr;
x_attr = xmlGetProp(node, (const xmlChar *)"x");
y_attr = xmlGetProp(node, (const xmlChar *)"y");
const int chunk_x = atoi((const char *)x_attr);
const int chunk_y = atoi((const char *)y_attr);
chunk_contents = node->xmlChildrenNode;
assert(
0 == xmlStrcmp(chunk_contents->name, (const xmlChar *)"text"));
int x = chunk_x + MAPSHIFTX, y = chunk_y + MAPSHIFTY;
xmlChar buf[10];
const xmlChar *p, *q;
q = chunk_contents->content;
while (isspace((const char)*q))
++q;
p = q;
while ('\0' != *q) {
switch (*q) {
case (xmlChar)',':
memset(buf, 0, sizeof(buf));
memcpy(buf, p, sizeof(xmlChar) * (q - p));
assert(x < MAPWIDTH && y < MAPHEIGHT);
map[x][y] = (unsigned)atoi((const char *)buf);
++x;
p = ++q;
break;
case (xmlChar)'\n':
if (x < MAPWIDTH) {
memset(buf, 0, sizeof(buf));
memcpy(buf, p, sizeof(xmlChar) * (q - p));
assert(y < MAPHEIGHT);
map[x][y] = (unsigned)atoi((const char *)buf);
}
x = chunk_x + MAPSHIFTX;
++y;
p = ++q;
break;
default:
++q;
break;
}
}
}
SDL_Event event;
SDL_RenderClear(renderer);
while (1) {