Implement TMX map loading
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57a9b20449
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@ -4,6 +4,7 @@ project(epec-mcu-emulator LANGUAGES C)
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option(TESTS "Build unit tests" ON)
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option(WERROR "Treat warnings as errors" OFF)
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option(SANITIZERS "Enable memory and undefined behaviour sanitizers" OFF)
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set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
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@ -14,6 +15,10 @@ macro(set_default_target_options target)
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if (${WERROR})
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target_compile_options(${target} PRIVATE -Werror)
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endif()
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if (${SANITIZERS})
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target_compile_options(${target} PRIVATE -fsanitize=memory,undefined)
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target_link_options(${target} PRIVATE -fsanitize=memory,undefined)
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endif()
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endmacro()
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add_custom_target(format
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@ -29,6 +34,7 @@ add_custom_target(lint
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WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
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)
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find_package(LibXml2 REQUIRED)
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find_package(SDL2 REQUIRED CONFIG REQUIRED COMPONENTS SDL2 SDL2main)
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add_subdirectory(engine)
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@ -5,4 +5,4 @@ set_default_target_options(game)
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target_include_directories(game PUBLIC include)
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target_link_libraries(game
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PRIVATE SDL2::SDL2 SDL2::SDL2main)
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PRIVATE LibXml2::LibXml2 SDL2::SDL2 SDL2::SDL2main)
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91
app/main.c
91
app/main.c
@ -5,16 +5,32 @@
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#include <SDL2/SDL.h>
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#include <assert.h>
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#include <ctype.h>
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#include <libxml/parser.h>
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#define TILESIZE 32
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#define WINWIDTH 30
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#define WINHEIGHT 20
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SDL_Window *window;
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SDL_Renderer *renderer;
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#define MAX_PATH_LEN 128
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int main(void)
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#define MAP_ASSET "/map.tmx"
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#define MAPWIDTH 112
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#define MAPHEIGHT 112
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#define MAPSHIFTX 48
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#define MAPSHIFTY 48
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static SDL_Window *window;
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static SDL_Renderer *renderer;
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static unsigned map[MAPWIDTH][MAPHEIGHT];
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int main(int argc, char *argv[])
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{
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if (2 != argc) {
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fprintf(stderr, "Usage: %s ASSETS-DIR\n", argv[0]);
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return 1;
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}
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int err = SDL_Init(SDL_INIT_VIDEO);
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assert(0 == err);
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window = SDL_CreateWindow(
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@ -24,6 +40,75 @@ int main(void)
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renderer = SDL_CreateRenderer(window, -1, 0);
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assert(NULL != renderer);
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xmlDocPtr doc;
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xmlNodePtr node;
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char mappath[MAX_PATH_LEN];
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strncpy(mappath, argv[1], MAX_PATH_LEN);
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strncat(mappath, MAP_ASSET, MAX_PATH_LEN);
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doc = xmlParseFile(mappath);
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assert(NULL != doc);
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node = xmlDocGetRootElement(doc);
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assert(0 == xmlStrcmp(node->name, (const xmlChar *)"map"));
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node = node->xmlChildrenNode;
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while (NULL != node
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&& xmlStrcmp(node->name, (const xmlChar *)"layer") != 0)
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node = node->next;
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assert(NULL != node);
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node = node->xmlChildrenNode;
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while (NULL != node
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&& xmlStrcmp(node->name, (const xmlChar *)"data") != 0)
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node = node->next;
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assert(NULL != node);
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xmlNodePtr chunk_contents;
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for (node = node->xmlChildrenNode; NULL != node; node = node->next) {
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if (0 != xmlStrcmp(node->name, (const xmlChar *)"chunk"))
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continue;
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xmlChar *x_attr, *y_attr;
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x_attr = xmlGetProp(node, (const xmlChar *)"x");
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y_attr = xmlGetProp(node, (const xmlChar *)"y");
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const int chunk_x = atoi((const char *)x_attr);
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const int chunk_y = atoi((const char *)y_attr);
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chunk_contents = node->xmlChildrenNode;
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assert(
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0 == xmlStrcmp(chunk_contents->name, (const xmlChar *)"text"));
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int x = chunk_x + MAPSHIFTX, y = chunk_y + MAPSHIFTY;
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xmlChar buf[10];
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const xmlChar *p, *q;
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q = chunk_contents->content;
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while (isspace((const char)*q))
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++q;
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p = q;
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while ('\0' != *q) {
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switch (*q) {
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case (xmlChar)',':
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memset(buf, 0, sizeof(buf));
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memcpy(buf, p, sizeof(xmlChar) * (q - p));
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assert(x < MAPWIDTH && y < MAPHEIGHT);
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map[x][y] = (unsigned)atoi((const char *)buf);
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++x;
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p = ++q;
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break;
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case (xmlChar)'\n':
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if (x < MAPWIDTH) {
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memset(buf, 0, sizeof(buf));
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memcpy(buf, p, sizeof(xmlChar) * (q - p));
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assert(y < MAPHEIGHT);
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map[x][y] = (unsigned)atoi((const char *)buf);
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}
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x = chunk_x + MAPSHIFTX;
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++y;
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p = ++q;
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break;
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default:
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++q;
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break;
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}
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}
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}
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SDL_Event event;
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SDL_RenderClear(renderer);
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while (1) {
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