Rename game_evthandle() to game_evt()

This commit is contained in:
Camden Dixie O'Brien 2025-01-02 18:52:15 +00:00
parent 8dbdea6ac4
commit a8e2c8d89a
3 changed files with 3 additions and 3 deletions

View File

@ -55,7 +55,7 @@ int main(int argc, char *argv[])
// Handle all events currently in queue // Handle all events currently in queue
SDL_Event evt; SDL_Event evt;
while (SDL_PollEvent(&evt)) { while (SDL_PollEvent(&evt)) {
if (game_evthandle(gamemem, &evt) != GAMESTATUS_OK) if (game_evt(gamemem, &evt) != GAMESTATUS_OK)
goto quit; goto quit;
} }
GETPERF(perf.evt); GETPERF(perf.evt);

View File

@ -26,7 +26,7 @@ extern const engineconf_t game_conf;
void game_init(int argc, char *argv[], void *mem, SDL_Renderer *renderer); void game_init(int argc, char *argv[], void *mem, SDL_Renderer *renderer);
void game_teardown(void *mem); void game_teardown(void *mem);
gamestatus_t game_evthandle(void *mem, const SDL_Event *evt); gamestatus_t game_evt(void *mem, const SDL_Event *evt);
gamestatus_t game_update(void *mem, double dt); gamestatus_t game_update(void *mem, double dt);
void game_render(const void *mem, SDL_Renderer *renderer, long unsigned t); void game_render(const void *mem, SDL_Renderer *renderer, long unsigned t);

View File

@ -530,7 +530,7 @@ void game_teardown(void *mem)
free(state->objcol.buf); free(state->objcol.buf);
} }
gamestatus_t game_evthandle(void *mem, const SDL_Event *evt) gamestatus_t game_evt(void *mem, const SDL_Event *evt)
{ {
gamestate_t *state = (gamestate_t *)mem; gamestate_t *state = (gamestate_t *)mem;