Rename game_evthandle() to game_evt()
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@@ -26,7 +26,7 @@ extern const engineconf_t game_conf;
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void game_init(int argc, char *argv[], void *mem, SDL_Renderer *renderer);
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void game_teardown(void *mem);
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gamestatus_t game_evthandle(void *mem, const SDL_Event *evt);
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gamestatus_t game_evt(void *mem, const SDL_Event *evt);
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gamestatus_t game_update(void *mem, double dt);
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void game_render(const void *mem, SDL_Renderer *renderer, long unsigned t);
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