Rename game_evthandle() to game_evt()
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@@ -55,7 +55,7 @@ int main(int argc, char *argv[])
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// Handle all events currently in queue
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SDL_Event evt;
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while (SDL_PollEvent(&evt)) {
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if (game_evthandle(gamemem, &evt) != GAMESTATUS_OK)
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if (game_evt(gamemem, &evt) != GAMESTATUS_OK)
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goto quit;
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}
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GETPERF(perf.evt);
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