Logo
Explore Help
Register Sign In
cdo/gpu-renderer
Watch 1
Star 0 Fork 0
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
64 Commits 1 Branch 0 Tags
b5bda150d2851cfba10415ec2454692191e59579
Commit Graph
6 Commits
Author SHA1 Message Date
Camden Dixie O'Brien b5bda150d2 Implement configurable lighting 2025-10-05 13:51:14 +01:00
Camden Dixie O'Brien 070758b6cc Implement shadow sampling in fragment shader 2025-10-05 13:51:13 +01:00
Camden Dixie O'Brien 6e37b45f28 Add descriptor for shadow map 2025-10-04 21:27:46 +01:00
Camden Dixie O'Brien 633a922e42 Run shadow render pass and compute light position in vertex shaders 2025-10-04 21:27:46 +01:00
Camden Dixie O'Brien bf2e49a1eb Adjust light direction and view angle 2025-10-04 01:03:04 +01:00
Camden Dixie O'Brien c24d3f4f27 Move some things around to prepare for multiple pipelines 2025-10-04 00:26:43 +01:00
Powered by Gitea Version: 28.3.0 Page: 13ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API