Adjust light direction and view angle

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Camden Dixie O'Brien committed 2025-10-04 01:03:04 +01:00
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commit bf2e49a1eb
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#version 450
float ambient = 0.05;
vec3 light_dir = normalize(vec3(2, 1, -1));
vec3 light_dir = normalize(vec3(2, 2, -1));
vec3 base_colour = vec3(1.0, 0.94, 0.8);
layout(location = 0) in vec3 frag_normal;