Camden Dixie O'Brien
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b5bda150d2
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Implement configurable lighting
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2025-10-05 13:51:14 +01:00 |
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Camden Dixie O'Brien
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070758b6cc
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Implement shadow sampling in fragment shader
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2025-10-05 13:51:13 +01:00 |
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Camden Dixie O'Brien
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6e37b45f28
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Add descriptor for shadow map
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2025-10-04 21:27:46 +01:00 |
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Camden Dixie O'Brien
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633a922e42
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Run shadow render pass and compute light position in vertex shaders
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2025-10-04 21:27:46 +01:00 |
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Camden Dixie O'Brien
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bf2e49a1eb
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Adjust light direction and view angle
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2025-10-04 01:03:04 +01:00 |
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Camden Dixie O'Brien
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c24d3f4f27
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Move some things around to prepare for multiple pipelines
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2025-10-04 00:26:43 +01:00 |
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