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7a778b1a34
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Update README
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2025-10-22 11:42:50 +01:00 |
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6aec397072
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Make shots self-destruct after 4 seconds
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2025-10-19 18:41:06 +01:00 |
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cc5c118582
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Make shots faster and lighter
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2025-10-19 17:53:07 +01:00 |
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f8a8edaa46
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Make everything 2x smaller
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2025-10-19 17:53:02 +01:00 |
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50f5cb4347
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Write README
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2025-10-18 17:43:22 +01:00 |
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f8bb2e0737
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Add license (Komorebi 2.0.0)
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2025-10-18 17:43:22 +01:00 |
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6345479a18
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Add armour items
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2025-10-18 17:43:22 +01:00 |
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cb0d7e67f1
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Handle wrapping in physics_separation()
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2025-10-18 17:43:22 +01:00 |
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93ba6f4a04
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Refactor into more modular architecture
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2025-10-18 17:43:22 +01:00 |
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26b9e1da94
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Make aspect global
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2025-10-18 17:43:22 +01:00 |
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5604675ca6
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Add pausing
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2025-10-18 17:43:22 +01:00 |
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07616120d3
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Add score
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2025-10-18 17:43:22 +01:00 |
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4da5437715
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Add levelling
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2025-10-18 17:43:22 +01:00 |
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2078eb07da
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Only display "clear" message for a short time
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2025-10-18 17:43:22 +01:00 |
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1f2fd1ce0e
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Don't spawn small asteroids
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2025-10-18 17:43:22 +01:00 |
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8cbe1b0431
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Add huge asteroids
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2025-10-18 17:43:22 +01:00 |
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79ac5a489d
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Add "clear" text when all asteroids destroyed
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2025-10-18 17:43:22 +01:00 |
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88f49dab91
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Create text module for displaying messages
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2025-10-18 17:43:22 +01:00 |
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d6ec24ae5d
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Add restart and handle quitting with callback
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2025-10-18 17:43:22 +01:00 |
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10be5ec391
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Add game over message
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2025-10-18 17:43:22 +01:00 |
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7ed120899c
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Track asteroid count
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2025-10-18 17:43:22 +01:00 |
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bd6161505c
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Add shooting recoil
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2025-10-18 17:43:22 +01:00 |
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b964c277a7
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Add renderer function to clear rectangle
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2025-10-18 17:43:22 +01:00 |
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450fdd8afe
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Tweak some parameters
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2025-10-18 17:43:22 +01:00 |
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fe3c615517
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Wrap all entities and shapes
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2025-10-18 17:43:22 +01:00 |
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8d13b862c5
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Replace big asteroids with smaller ones when shot
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2025-10-18 17:43:22 +01:00 |
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a1f289ef9d
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Prevent asteroids from spawning overlapped
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2025-10-18 17:43:22 +01:00 |
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4ce86ec405
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Increase min distance asteroids spawn at
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2025-10-18 17:43:22 +01:00 |
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e9cb65534c
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Implement asteroid bouncing
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2025-10-18 17:43:22 +01:00 |
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1b3bc21026
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Rename collision_radius to just radius
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2025-10-18 17:43:22 +01:00 |
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64b7fc60fc
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Handle collisions
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2025-10-18 17:43:22 +01:00 |
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1053d61fda
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Implement collision detection
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2025-10-18 17:43:22 +01:00 |
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9ed14e07e5
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Add collision info to entities
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2025-10-18 17:43:22 +01:00 |
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da6a56b0b5
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Refactor asteroid generation
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2025-10-18 17:43:22 +01:00 |
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0b4f014b33
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Add more vector operations
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2025-10-18 17:43:22 +01:00 |
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1907d00782
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Add asteroids
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2025-10-18 17:43:22 +01:00 |
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79dc3c1256
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Move all input handling into input module
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2025-10-18 17:43:22 +01:00 |
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f992dd3d39
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Create RNG module
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2025-10-18 17:43:22 +01:00 |
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c1f339484b
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Factor game logic into own module
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2025-10-18 17:43:22 +01:00 |
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cbe0d42c3c
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Increase max shapes and entities
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2025-10-18 17:43:22 +01:00 |
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7aa582f04b
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Allow display wrapping to be specified per shape
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2025-10-18 17:43:22 +01:00 |
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5da6b00fc8
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Add shooting
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2025-10-18 17:43:22 +01:00 |
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10b675618f
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Add random jitter to fire
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2025-10-18 17:43:22 +01:00 |
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b4b46623da
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Move ship vertices so origin is closer to visual centre
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2025-10-18 17:43:22 +01:00 |
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ce0636aea6
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Refactor to seperate shapes and physics
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2025-10-18 17:43:22 +01:00 |
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66e9dcbf8e
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Rename MAX_VERTS_PER_DRAW to MAX_VERTS
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2025-10-18 17:43:22 +01:00 |
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7d6be1eb14
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Grab input device to stop key events reaching terminal
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2025-10-18 17:43:22 +01:00 |
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ed09a335d4
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Add fire when thrust is active
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2025-10-18 17:43:22 +01:00 |
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e4a7c2e665
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Use warning flags in build script
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2025-10-18 17:43:22 +01:00 |
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7db0c66920
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Add control / update logic
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2025-10-18 17:43:22 +01:00 |
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