retro-rpg/README

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RETRO RPG
Dependencies:
- libxml2 :: https://gitlab.gnome.org/GNOME/libxml2/
- SDL2 :: https://www.libsdl.org/
The build is handled with CMake (version 3.10 or later). You can
specify a path to a directory containing the assets when configuring
the build; alternatively it will default to the "assets" directory
under the root of the project.
cmake -Bbuild # -DASSETS_DIR="..."
cmake --build build
You should then be able to run the game:
build/game/game
Hot Reloading
The engine supports hot reloading of the game code via the F5 key; set
the HOTRELOAD option on in CMake to enable it. You also have to run
the engine executable rather than the game one if using this feature.
cmake -Bbuild -DHOTRELOAD=ON
cmake --build build
build/engine/engine