Camden Dixie O'Brien 77725a5ce4 Round coordinates in collision detection
This fixes an issue where the player could get stuck to an edge when
being aligned to the pixel grid due to the rounded coordinate being
outside an invalid tile but the truncated position being inside.  Also
we should be doing it anyway.
2025-01-04 02:13:40 +00:00
2024-12-25 18:08:53 +00:00
2024-12-25 18:08:55 +00:00
2024-12-26 20:01:01 +00:00
2024-12-25 18:16:41 +00:00
2024-12-26 20:00:55 +00:00

							   2D GAME

Dependencies:

- libxml2 :: https://gitlab.gnome.org/GNOME/libxml2/
- SDL2 :: https://www.libsdl.org/

The build is handled with CMake (version 3.10 or later):

	cmake -B build
	cmake --build build

The path to a directory containing the assets must be passed on the
command line to run the game:

   build/app/game ASSETS-DIR
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