This fixes an issue where the player could get stuck to an edge when being aligned to the pixel grid due to the rounded coordinate being outside an invalid tile but the truncated position being inside. Also we should be doing it anyway.
2D GAME Dependencies: - libxml2 :: https://gitlab.gnome.org/GNOME/libxml2/ - SDL2 :: https://www.libsdl.org/ The build is handled with CMake (version 3.10 or later): cmake -B build cmake --build build The path to a directory containing the assets must be passed on the command line to run the game: build/app/game ASSETS-DIR
Languages
C
82.3%
Scheme
8.3%
CMake
7.6%
Shell
1.8%