Add blinking box to indicate frames

This commit is contained in:
Camden Dixie O'Brien 2025-01-01 21:06:08 +00:00
parent e48e566dd2
commit e8eba7e90c

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@ -481,6 +481,8 @@ int main(int argc, char *argv[])
.src = { .w = PWIDTH, .h = PHEIGHT }, .src = { .w = PWIDTH, .h = PHEIGHT },
}; };
bool f = true;
SDL_SetRenderDrawColor(renderer, 0xff, 0x00, 0x00, 0xff);
SDL_Event event; SDL_Event event;
uint64_t prevt = SDL_GetTicks64(); uint64_t prevt = SDL_GetTicks64();
while (1) { while (1) {
@ -569,10 +571,16 @@ int main(int argc, char *argv[])
} }
} }
f = !f;
SDL_RenderClear(renderer); SDL_RenderClear(renderer);
mapdraw(); mapdraw();
objsdraw(t); objsdraw(t);
entitydraw(&p, t); entitydraw(&p, t);
if (f) {
const SDL_Rect i = { .x = 10, .y = 10, .w = 20, .h = 20 };
SDL_RenderFillRect(renderer, &i);
}
SDL_RenderPresent(renderer); SDL_RenderPresent(renderer);
} }