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gpu-renderer
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c24d3f4f27442fb4c65e5eca0624b2aff748bce4
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Camden Dixie O'Brien
c24d3f4f27
Move some things around to prepare for multiple pipelines
2025-10-04 00:26:43 +01:00
.gitignore
Add model files to .gitignore
2025-09-29 17:11:32 +01:00
animation.c
Handle skipped keyframes
2025-10-02 17:42:25 +01:00
animation.h
Implement linear interpolation between animation keyframes
2025-10-02 17:28:03 +01:00
CMakeLists.txt
Move some things around to prepare for multiple pipelines
2025-10-04 00:26:43 +01:00
default-frag.glsl
Move some things around to prepare for multiple pipelines
2025-10-04 00:26:43 +01:00
gpu.c
Move some things around to prepare for multiple pipelines
2025-10-04 00:26:43 +01:00
gpu.h
Move some things around to prepare for multiple pipelines
2025-10-04 00:26:43 +01:00
linear_alg.c
Implement linear interpolation between animation keyframes
2025-10-02 17:28:03 +01:00
linear_alg.h
Implement linear interpolation between animation keyframes
2025-10-02 17:28:03 +01:00
main.c
Send view and project matrices in push constant
2025-10-03 23:42:54 +01:00
model_format_glb.c
Implement linear interpolation between animation keyframes
2025-10-02 17:28:03 +01:00
model_format_glb.h
Implement basic GLB model loading
2025-10-01 10:50:30 +01:00
model_format_utah.c
Load bones, bone indices and weights into model
2025-10-01 13:59:19 +01:00
model_format_utah.h
Move Utah teapot model reading code into dedicated module
2025-10-01 10:50:30 +01:00
model-vert.glsl
Move some things around to prepare for multiple pipelines
2025-10-04 00:26:43 +01:00
model.c
Rework bone and animation structure
2025-10-02 15:32:46 +01:00
model.h
Implement linear interpolation between animation keyframes
2025-10-02 17:28:03 +01:00
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C
95%
GLSL
3.5%
CMake
1.5%