Tweak model transform so walking looks right

This commit is contained in:
Camden Dixie O'Brien committed 2025-10-02 17:42:06 +01:00
1 parent f4096b5a07
commit 7bc84e9465
1 file changed
+2 -2
+2 -2
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@@ -74,8 +74,8 @@ int main(int argc, char *argv[])
.proj = mat4_perspective((float)W / H, PI / 8, 0.1, 10.0),
};
const mat4_t rot = MAT4_ROTATE_Y(PI / 128);
animation_start(&anim, &model);
const mat4_t rot = MAT4_ROTATE_Y(PI / 170);
animation_start(&anim, &model, 0);
while (!glfwWindowShouldClose(window)) {
glfwPollEvents();