Add some info about config.h to README
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README
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README
@ -10,3 +10,10 @@ double precision shaders.
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To build and run:
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./build.sh && ./gpu-frac
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Since both GLSL and C use CPP directives, I parameterised the program
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a bunch and stuck a load of cool presets in config.h, which can be
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simply be uncommented and commented as is required. All the #ifdefs
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make the code a bit harder to read but it's nice being able to twiddle
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numbers and change the visualisation without messing around editing
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and commenting out code.
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