Add additional PD controller for cart position
This commit is contained in:
parent
6d12b84e02
commit
9d31085e80
38
main.c
38
main.c
@ -13,9 +13,17 @@
|
||||
#define CART_WIDTH 50
|
||||
#define CART_HEIGHT 20
|
||||
#define MASS_RADIUS 10
|
||||
#define SETPOINT_LN_LEN 40
|
||||
|
||||
#define A_KP 60.0
|
||||
#define A_KD 20.0
|
||||
#define A_KP 80.0
|
||||
#define A_KD 10.0
|
||||
|
||||
#define S_KP 0.08
|
||||
#define S_KD 0.08
|
||||
|
||||
#define MIN(x, y) ((x) < (y) ? (x) : (y))
|
||||
#define MAX(x, y) ((x) > (y) ? (x) : (y))
|
||||
#define CLAMP(x, min, max) MAX(MIN(x, max), min)
|
||||
|
||||
typedef struct {
|
||||
double s, ps; // Cart displacement
|
||||
@ -51,19 +59,24 @@ static void update(state_t *s, double dt, double k)
|
||||
s->pa += dt * pa_dot;
|
||||
}
|
||||
|
||||
static double control(const state_t *s, double dt)
|
||||
static double control(const state_t *s, double pos, double dt)
|
||||
{
|
||||
static double prev_a = 0.0;
|
||||
static double prev_s = 0.0, prev_a = 0.0;
|
||||
|
||||
const double err_a = s->a;
|
||||
const double err_s = pos - s->s;
|
||||
const double deriv_s = (err_s - prev_s) / dt;
|
||||
const double target_a = CLAMP(S_KP * err_s + S_KD * deriv_s, -0.3, 0.3);
|
||||
prev_s = err_s;
|
||||
|
||||
const double err_a = s->a - target_a;
|
||||
const double deriv_a = (err_a - prev_a) / dt;
|
||||
const double out = A_KP * err_a + A_KD * deriv_a;
|
||||
const double out = CLAMP(A_KP * err_a + A_KD * deriv_a, -5.0, 5.0);
|
||||
prev_a = err_a;
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
static void render(SDL_Renderer *r, const state_t *s)
|
||||
static void render(SDL_Renderer *r, const state_t *s, double pos)
|
||||
{
|
||||
static const double sf = SCENE_WIDTH;
|
||||
static const double sc_l = sf * l;
|
||||
@ -104,6 +117,12 @@ static void render(SDL_Renderer *r, const state_t *s)
|
||||
.h = 2 * MASS_RADIUS,
|
||||
};
|
||||
SDL_RenderFillRect(r, &m);
|
||||
|
||||
// Position setpoint
|
||||
const int sc_setpoint = sc_anchor.x + (int)(sf * pos);
|
||||
SDL_RenderDrawLine(
|
||||
r, sc_setpoint, WIN_HEIGHT - MARGIN_Y, sc_setpoint,
|
||||
WIN_HEIGHT - MARGIN_Y - SETPOINT_LN_LEN);
|
||||
}
|
||||
|
||||
int main(void)
|
||||
@ -125,6 +144,7 @@ int main(void)
|
||||
const double dt = 1.0 / mode.refresh_rate;
|
||||
|
||||
state_t state = { .a = 0.1 };
|
||||
double pos = 0.0;
|
||||
while (1) {
|
||||
SDL_Event e;
|
||||
while (SDL_PollEvent(&e)) {
|
||||
@ -132,13 +152,13 @@ int main(void)
|
||||
goto quit;
|
||||
}
|
||||
|
||||
const double k = control(&state, dt);
|
||||
const double k = control(&state, pos, dt);
|
||||
update(&state, dt, k);
|
||||
|
||||
SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
|
||||
SDL_RenderClear(renderer);
|
||||
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255);
|
||||
render(renderer, &state);
|
||||
render(renderer, &state, pos);
|
||||
|
||||
SDL_RenderPresent(renderer);
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user