Add PD controller to balance pendulum

This commit is contained in:
Camden Dixie O'Brien 2025-05-24 09:18:34 +01:00
parent 08a0eff69b
commit 6d12b84e02

18
main.c
View File

@ -14,6 +14,9 @@
#define CART_HEIGHT 20
#define MASS_RADIUS 10
#define A_KP 60.0
#define A_KD 20.0
typedef struct {
double s, ps; // Cart displacement
double a, pa; // Pendulum angle (from vertical)
@ -48,6 +51,18 @@ static void update(state_t *s, double dt, double k)
s->pa += dt * pa_dot;
}
static double control(const state_t *s, double dt)
{
static double prev_a = 0.0;
const double err_a = s->a;
const double deriv_a = (err_a - prev_a) / dt;
const double out = A_KP * err_a + A_KD * deriv_a;
prev_a = err_a;
return out;
}
static void render(SDL_Renderer *r, const state_t *s)
{
static const double sf = SCENE_WIDTH;
@ -117,7 +132,8 @@ int main(void)
goto quit;
}
update(&state, dt, 0.0);
const double k = control(&state, dt);
update(&state, dt, k);
SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
SDL_RenderClear(renderer);