Files
asteroids/renderer.h

25 lines
376 B
C

#ifndef RENDERER_H
#define RENDERER_H
#include "maths.h"
#include <stdint.h>
#define MAX_VERTS 8U
typedef struct {
int drm_fd;
float aspect;
} renderer_params_t;
renderer_params_t renderer_init();
void renderer_cleanup();
void renderer_handle();
void renderer_clear();
void renderer_swap();
void renderer_draw(const vec2_t *vs, unsigned count, mat3_t model);
#endif