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aa9c18346d
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a2f06c977e
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58e2cf3e1f
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efdae93d90
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@@ -29,7 +29,7 @@ and use the system from there.
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However, since everything is bootstrapped on the client, basically any
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HTTP server will do as long as it sets the appropriate response
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headers for `SharedMemoryBuffer` use:
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headers for `SharedArrayBuffer` use:
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- `Cross-Origin-Opener-Policy: same-origin`
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- `Cross-Origin-Embedder-Policy: require-corp`
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@@ -1,6 +1,7 @@
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asm.js
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boot.js
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emu.js
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favicon.png
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index.html
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prelude.f
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styles.css
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14
emu.js
14
emu.js
@@ -347,6 +347,16 @@ class Emulator {
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}
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window.addEventListener('DOMContentLoaded', () => {
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document.getElementById('output').innerText = '';
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window.emu = new Emulator();
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const output = document.getElementById('output');
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output.innerText = '';
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if (!self.crossOriginIsolated) {
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output.innerText = "Yeah so there's this thing where Chromium ends "
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+ "up ignoring COOP/COEP\nheaders after a hard reload "
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+ "sometimes, and I haven't been able to\nfigure out how to "
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+ "work around it yet. If you just wait a little while\nand "
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+ "then reload normally then hopefully it should work haha";
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} else {
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window.emu = new Emulator();
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}
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});
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@@ -7,8 +7,7 @@
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</head>
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<body>
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<script type="text/javascript" src="emu.js"></script>
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<div id="output">I'm afraid you need javascript enabled for this to work :(
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<div id="output"><noscript>I'm afraid you need javascript enabled for this to work :(
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cringe, I know... but I promise there are no frameworks™</div>
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</body>
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cringe, I know... but I promise there are no frameworks™</noscript></div></body>
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</html>
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