Camden Dixie O'Brien 512580ab27 Implement basic generation and printing
I expect this will probably generate some impossible puzzles, but I'll
deal with that later.
2022-11-21 14:07:53 +00:00

62 lines
1.5 KiB
C

/*
* Copyright (C) 2022 Camden Dixie O'Brien
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public
* License along with this program. If not, see
* <https://www.gnu.org/licenses/>.
*/
#ifndef SUD_H
#define SUD_H
#include <stdbool.h>
#define SIDELEN 9
#define SEGLEN 3
#define NDIGITS 9
struct cellstate {
bool det;
union {
unsigned val;
bool pvals[NDIGITS];
};
};
struct sudoku {
struct cellstate cells[SIDELEN][SIDELEN];
};
enum update_res { NOT_ALLOWED, ALREADY_DET, OK };
/**
* Populate the sudoku with some random values.
*/
void gen(struct sudoku *sud);
/**
* Attempt to update the cell at row `r`, column `c` to have the value
* `val`. Returns `OK` on success, `ALREADY_DET` if the cell is
* already determined or `NOT_ALLOWED` if the cell being `val` would
* violate the sudoku rules.
*/
enum update_res
update(struct sudoku *sud, unsigned r, unsigned c, unsigned val);
/**
* Print a string representation of the sudoku to stdout.
*/
void print(const struct sudoku *sud);
#endif