From 877535ac8c70908a539a5b0ebb544f75d3b7b9f9 Mon Sep 17 00:00:00 2001 From: csolove Date: Wed, 25 Dec 2024 20:34:34 +0000 Subject: [PATCH] Add Labyrinths --- Labyrinths.md | 13 +++++++++++++ 1 file changed, 13 insertions(+) create mode 100644 Labyrinths.md diff --git a/Labyrinths.md b/Labyrinths.md new file mode 100644 index 0000000..98868f7 --- /dev/null +++ b/Labyrinths.md @@ -0,0 +1,13 @@ +### Overview + +Having a rogue-like, dungeon-crawler element would be fun. The idea is to have mysterious ruins known as 'labyrinths' that adventurers can enter to seek treasure, rare items and fight powerful monsters. + +### Mechanics + +Each level is increasingly complicated to navigate and increasingly treacherous, with deadlier and sneakier traps, and more powerful monsters. + + +### Lore + +The labyrinth is like a living thing. Monsters are drawn into it to settle and the very high mana levels cause them to evolve at accelerated rates. Monsters and people that die inside are quickly absorbed by it as if being eaten. Mana gets more powerful the more levels you progress, and so do the monsters. +