RETRO RPG Dependencies: - libxml2 :: https://gitlab.gnome.org/GNOME/libxml2/ - SDL2 :: https://www.libsdl.org/ The build is handled with CMake (version 3.10 or later): cmake -B build cmake --build build The path to a directory containing the assets must be passed on the command line to run the game: build/game/game ASSETS-DIR Hot Reloading The engine supports hot reloading of the game code via the F5 key; set the HOTRELOAD option on in CMake to enable it. You also have to run an executable built from the engine rather than the game if using this feature. cmake -B build -D HOTRELOAD=ON cmake --build build build/engine/engine assets/