243 lines
5.0 KiB
C
243 lines
5.0 KiB
C
/*
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* Copyright (c) Camden Dixie O'Brien
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* SPDX-License-Identifier: AGPL-3.0-only
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*/
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#include "puzz.h"
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#include <assert.h>
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#include <stdbool.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/time.h>
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#define NRUNS 10000
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#define MAX_ADJ 8
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typedef enum {
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FOUND_MINE,
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FOUND_SAFE,
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FOUND_NOTHING,
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FOUND_CONTRADICTION,
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} update_res_t;
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typedef struct {
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int mines, unknown;
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puzz_t field;
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} state_t;
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static void setadj(puzz_t field, int x, int y, uint8_t from, uint8_t to)
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{
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FORADJ(x, y, xi, yi)
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field[xi][yi] = field[xi][yi] == from ? to : field[xi][yi];
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}
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static void getadj(puzz_t field, int *x, int *y, uint8_t val)
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{
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FORADJ(*x, *y, xi, yi)
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{
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if (field[xi][yi] == val) {
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*x = xi;
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*y = yi;
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return;
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}
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}
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assert(false);
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}
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static update_res_t update(state_t *state, int *x_out, int *y_out)
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{
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state->mines = state->unknown = 0;
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for (int y = 0; y < HEIGHT; ++y) {
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for (int x = 0; x < WIDTH; ++x) {
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state->mines += state->field[x][y] == MINE ? 1 : 0;
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state->unknown += state->field[x][y] == UNKNOWN ? 1 : 0;
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}
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}
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if (state->mines > NMINES || state->mines + state->unknown < NMINES)
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return FOUND_CONTRADICTION;
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for (int y = 0; y < HEIGHT; ++y) {
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for (int x = 0; x < WIDTH; ++x) {
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if (state->field[x][y] == UNKNOWN || state->field[x][y] == MINE
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|| state->field[x][y] == SAFE)
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continue;
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const int mines = countadj(state->field, x, y, MINE);
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if (mines > state->field[x][y])
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return FOUND_CONTRADICTION;
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const int unknowns = countadj(state->field, x, y, UNKNOWN);
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if (unknowns == 0)
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continue;
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if (mines + unknowns < state->field[x][y])
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return FOUND_CONTRADICTION;
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if (mines + unknowns == state->field[x][y]) {
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setadj(state->field, x, y, UNKNOWN, MINE);
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return FOUND_MINE;
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}
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if (mines == state->field[x][y]) {
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getadj(state->field, &x, &y, UNKNOWN);
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*x_out = x;
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*y_out = y;
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return FOUND_SAFE;
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}
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}
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}
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return FOUND_NOTHING;
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}
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static update_res_t
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search_at(state_t *state, int x, int y, int *x_out, int *y_out)
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{
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update_res_t res;
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state_t with_mine;
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memcpy(&with_mine, state, sizeof(state_t));
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with_mine.field[x][y] = MINE;
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do {
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int res_x, res_y;
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switch (res = update(&with_mine, &res_x, &res_y)) {
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case FOUND_MINE:
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break;
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case FOUND_SAFE:
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with_mine.field[res_x][res_y] = SAFE;
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break;
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case FOUND_NOTHING:
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break;
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case FOUND_CONTRADICTION:
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*x_out = x;
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*y_out = y;
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return FOUND_SAFE;
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}
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} while (res == FOUND_MINE);
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state_t with_safe;
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memcpy(&with_safe, state, sizeof(state_t));
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with_safe.field[x][y] = SAFE;
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do {
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int res_x, res_y;
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switch (res = update(&with_safe, &res_x, &res_y)) {
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case FOUND_MINE:
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break;
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case FOUND_SAFE:
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with_safe.field[res_x][res_y] = SAFE;
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break;
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case FOUND_NOTHING:
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break;
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case FOUND_CONTRADICTION:
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state->field[x][y] = MINE;
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return FOUND_MINE;
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}
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} while (res == FOUND_MINE);
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return FOUND_NOTHING;
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}
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static update_res_t search(state_t *state, int *x_out, int *y_out)
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{
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for (int y = 0; y < HEIGHT; ++y) {
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for (int x = 0; x < WIDTH; ++x) {
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if (state->field[x][y] != UNKNOWN)
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continue;
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if (countadj(state->field, x, y, UNKNOWN) != MAX_ADJ) {
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update_res_t res = search_at(state, x, y, x_out, y_out);
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if (res == FOUND_MINE || res == FOUND_SAFE)
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return res;
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}
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}
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}
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return FOUND_NOTHING;
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}
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static status_t solve(int *turns_out)
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{
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state_t state = { .mines = 0, .unknown = WIDTH * HEIGHT };
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memset(state.field, UNKNOWN, sizeof(puzz_t));
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int x = rand() % WIDTH;
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int y = rand() % HEIGHT;
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status_t status;
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int turns = 0;
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do {
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++turns;
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if (state.field[x][y] != MINE
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&& (status = probe(x, y, state.field)) == DEAD)
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break;
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update_res_t res;
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do {
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res = update(&state, &x, &y);
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if (res == FOUND_NOTHING)
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res = search(&state, &x, &y);
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} while (res == FOUND_MINE);
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if (check(state.field) != OK) {
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printf("Incorrect inference! State:\n");
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print(state.field);
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printsoln();
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return INCORRECT;
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}
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if (res == FOUND_NOTHING) {
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x = rand() % WIDTH;
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y = rand() % HEIGHT;
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}
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} while (state.mines < NMINES || state.unknown > 0);
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*turns_out = turns;
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return status;
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}
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int main(void)
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{
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struct timeval tv;
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if (gettimeofday(&tv, NULL) != 0) {
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perror("Failed to get time");
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exit(1);
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}
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srand(tv.tv_usec);
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int nsolved = 0, nfirst = 0, nincorrect = 0, turns;
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for (int i = 0; i < NRUNS; ++i) {
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gen();
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switch (solve(&turns)) {
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case DEAD:
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if (turns == 1)
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++nfirst;
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break;
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case OK:
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++nsolved;
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break;
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case INCORRECT:
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++nincorrect;
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break;
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}
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}
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if (nincorrect > 0) {
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printf(
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"Fail: %d incorrect! (%0.1f%%)\n", nincorrect,
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(double)nincorrect / NRUNS);
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return 1;
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}
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const double solved_prop = (double)nsolved / NRUNS;
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const double first_prop = (double)nfirst / NRUNS;
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const double solved_safe_start_prop = (double)nsolved / (NRUNS - nfirst);
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printf("Solved %d (%0.1f%%)\n", nsolved, 100 * solved_prop);
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printf("%d died on first turn (%0.1f%%)\n", nfirst, 100 * first_prop);
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printf("%0.1f%% solved on safe start\n", 100 * solved_safe_start_prop);
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return 0;
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}
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