/* * Copyright (c) Camden Dixie O'Brien * SPDX-License-Identifier: AGPL-3.0-only */ #include "puzz.h" #include #include #include #include #include #include #define NRUNS 10000 #define MAX_ADJ 8 #define QUEUE_MAX 128 typedef enum { FOUND_MINE, FOUND_SAFE, FOUND_NOTHING, FOUND_CONTRADICTION, } update_res_t; typedef struct { int x, y; } coord_t; typedef struct { coord_t buf[QUEUE_MAX], *start, *end; } queue_t; typedef struct { int mines, unknown; queue_t queue; puzz_t field; } state_t; static bool empty(const queue_t *queue) { return queue->start == queue->end; } static void enqueue(queue_t *queue, int x, int y) { queue->end->x = x; queue->end->y = y; ++queue->end; if (queue->end == queue->buf + QUEUE_MAX) queue->end = queue->buf; assert(queue->end != queue->start); } static void dequeue(queue_t *queue, int *x_out, int *y_out) { assert(queue->start != queue->end); *x_out = queue->start->x; *y_out = queue->start->y; ++queue->start; if (queue->start == queue->buf + QUEUE_MAX) queue->start = queue->buf; } static void init(state_t *state) { state->mines = 0; state->unknown = WIDTH * HEIGHT; state->queue.start = state->queue.end = state->queue.buf; memset(state->field, UNKNOWN, sizeof(puzz_t)); } static void dup(state_t *orig, state_t *copy) { memcpy(copy, orig, sizeof(state_t)); const int startpos = orig->queue.start - orig->queue.buf; const int endpos = orig->queue.end - orig->queue.buf; copy->queue.start = copy->queue.buf + startpos; copy->queue.end = copy->queue.buf + endpos; } static void setadj(puzz_t field, int x, int y, uint8_t from, uint8_t to) { FORADJ(x, y, xi, yi) field[xi][yi] = field[xi][yi] == from ? to : field[xi][yi]; } static update_res_t update(state_t *state) { state->mines = state->unknown = 0; for (int y = 0; y < HEIGHT; ++y) { for (int x = 0; x < WIDTH; ++x) { state->mines += state->field[x][y] == MINE ? 1 : 0; state->unknown += state->field[x][y] == UNKNOWN ? 1 : 0; } } if (state->mines > NMINES || state->mines + state->unknown < NMINES) return FOUND_CONTRADICTION; for (int y = 0; y < HEIGHT; ++y) { for (int x = 0; x < WIDTH; ++x) { if (state->field[x][y] == UNKNOWN || state->field[x][y] == MINE || state->field[x][y] == SAFE) continue; const int mines = countadj(state->field, x, y, MINE); if (mines > state->field[x][y]) return FOUND_CONTRADICTION; const int unknowns = countadj(state->field, x, y, UNKNOWN); if (unknowns == 0) continue; if (mines + unknowns < state->field[x][y]) return FOUND_CONTRADICTION; if (mines + unknowns == state->field[x][y]) { setadj(state->field, x, y, UNKNOWN, MINE); return FOUND_MINE; } if (mines == state->field[x][y]) { FORADJ(x, y, xi, yi) { if (state->field[xi][yi] == UNKNOWN) enqueue(&state->queue, xi, yi); } setadj(state->field, x, y, UNKNOWN, SAFE); return FOUND_SAFE; } } } return FOUND_NOTHING; } static update_res_t search_at(state_t *state, int x, int y) { update_res_t res; state_t with_mine; dup(state, &with_mine); with_mine.field[x][y] = MINE; do { if ((res = update(&with_mine)) == FOUND_CONTRADICTION) { state->field[x][y] = SAFE; enqueue(&state->queue, x, y); return FOUND_SAFE; } } while (res != FOUND_NOTHING); state_t with_safe; dup(state, &with_safe); with_safe.field[x][y] = SAFE; do { if ((res = update(&with_safe)) == FOUND_CONTRADICTION) { state->field[x][y] = MINE; return FOUND_MINE; } } while (res != FOUND_NOTHING); return FOUND_NOTHING; } static update_res_t search(state_t *state) { for (int y = 0; y < HEIGHT; ++y) { for (int x = 0; x < WIDTH; ++x) { if (state->field[x][y] != UNKNOWN) continue; if (countadj(state->field, x, y, UNKNOWN) != MAX_ADJ) { update_res_t res = search_at(state, x, y); if (res != FOUND_NOTHING) return res; } } } return FOUND_NOTHING; } static status_t solve(int *probes_out) { state_t state; init(&state); enqueue(&state.queue, rand() % WIDTH, rand() % HEIGHT); int probes = 0; do { while (!empty(&state.queue)) { int x, y; dequeue(&state.queue, &x, &y); if (state.field[x][y] != SAFE && state.field[x][y] != UNKNOWN) continue; ++probes; if (probe(x, y, state.field) == DEAD) { *probes_out = probes; return DEAD; } } update_res_t res; do { res = update(&state); if (res == FOUND_NOTHING) res = search(&state); } while (res != FOUND_NOTHING); if (check(state.field) != OK) { printf("Incorrect inference!\n"); print(state.field); printsoln(); return INCORRECT; } if (empty(&state.queue)) { int x, y; do { x = rand() % WIDTH; y = rand() % HEIGHT; } while (state.field[x][y] == MINE); enqueue(&state.queue, x, y); } } while (state.mines < NMINES || state.unknown > 0); *probes_out = probes; return OK; } int main(void) { struct timeval tv; if (gettimeofday(&tv, NULL) != 0) { perror("Failed to get time"); exit(1); } srand(tv.tv_usec); int nsolved = 0, nfirst = 0, nincorrect = 0, probes; for (int i = 0; i < NRUNS; ++i) { gen(); switch (solve(&probes)) { case DEAD: if (probes == 1) ++nfirst; break; case OK: ++nsolved; break; case INCORRECT: ++nincorrect; break; } } if (nincorrect > 0) { printf( "Fail: %d incorrect! (%0.1f%%)\n", nincorrect, (double)nincorrect / NRUNS); return 1; } const double solved_prop = (double)nsolved / NRUNS; const double first_prop = (double)nfirst / NRUNS; const double solved_safe_start_prop = (double)nsolved / (NRUNS - nfirst); printf("Solved %d (%0.1f%%)\n", nsolved, 100 * solved_prop); printf("%d died on first turn (%0.1f%%)\n", nfirst, 100 * first_prop); printf("%0.1f%% solved on safe start\n", 100 * solved_safe_start_prop); return 0; }