Implement bone matrix computation

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Camden Dixie O'Brien committed 2025-10-01 21:05:52 +01:00
1 parent e81061ad22
commit 998d5e88e1
6 files changed
+132

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@@ -1,3 +1,4 @@
#include "animation.h"
#include "gpu.h"
#include "model_format_glb.h"
@@ -71,6 +72,10 @@ int main(int argc, char *argv[])
gpu_ctx_t gpu;
gpu_init(&gpu, &gpu_config, model);
// Initialise animation
animation_state_t anim = animation_init(&model);
animation_update(anim, &model);
const vec3_t cam = { 0, 4, -4 };
const vec3_t tgt = { 0, 0.5, 0 };
mvp_t mvp = {
@@ -107,6 +112,7 @@ int main(int argc, char *argv[])
}
// Clean up
animation_cleanup(&anim);
gpu_cleanup(&gpu);
model_cleanup(&model);
glfwDestroyWindow(window);