Implement Utah teapot model loading

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Camden Dixie O'Brien committed 2025-09-29 12:16:10 +01:00
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commit 620cf7606b
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@@ -1,9 +1,9 @@
#version 450
layout(location = 0) in vec3 frag_colour;
layout(location = 0) in vec3 frag_normal;
layout(location = 0) out vec4 out_colour;
void main()
{
out_colour = vec4(frag_colour, 1.0);
out_colour = vec4(frag_normal, 1.0);
}