Load bones, bone indices and weights into model
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955f606fb5
commit
2e1a604d7b
5 files changed
+142
-71
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@@ -1,6 +1,8 @@
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#ifndef LINEAR_ALG_H
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#define LINEAR_ALG_H
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#include <stdint.h>
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#define PI 3.14159265358979323846264
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typedef struct {
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@@ -15,6 +17,10 @@ typedef struct {
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vec4_t x, y, z, w;
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} mat4_t;
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typedef struct {
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uint16_t x, y, z, w;
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} u16_vec4_t;
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// clang-format off
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#define MAT4_ID \
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(mat4_t) { \
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@@ -16,9 +16,19 @@ model_t model_init(size_t vertex_count, size_t index_count)
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void model_cleanup(model_t *m)
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{
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if (m->vertices != nullptr) {
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free(m->vertices);
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free(m->indices);
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m->vertices = nullptr;
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m->vertex_count = 0;
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}
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if (m->indices != nullptr) {
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free(m->indices);
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m->indices = nullptr;
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m->vertex_count = m->index_count = 0;
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m->index_count = 0;
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}
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if (m->bones != nullptr) {
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free(m->bones);
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m->bones = nullptr;
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m->bone_count = 0;
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}
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}
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@@ -11,13 +11,24 @@ typedef uint16_t index_t;
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typedef struct {
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vec3_t position;
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vec3_t normal;
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u16_vec4_t bones;
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vec4_t weights;
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} vertex_t;
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typedef struct {
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uint32_t parent;
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vec3_t translation;
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vec4_t rotation;
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vec3_t scale;
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} bone_t;
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typedef struct {
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vertex_t *vertices;
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index_t *indices;
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bone_t *bones;
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size_t vertex_count;
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size_t index_count;
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size_t bone_count;
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} model_t;
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model_t model_init(size_t vertex_count, size_t index_count);
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+112
-68
@@ -5,6 +5,7 @@
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#include <fcntl.h>
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#include <math.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/mman.h>
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#include <sys/stat.h>
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@@ -72,7 +73,7 @@ typedef struct {
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typedef struct {
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uint32_t normals;
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uint32_t positions;
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uint32_t bones;
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uint32_t bone_indices;
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uint32_t weights;
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uint32_t indices;
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} mesh_t;
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@@ -83,22 +84,19 @@ typedef struct {
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uint32_t joint_count;
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} skin_t;
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typedef struct {
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uint32_t parent;
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vec3_t translation;
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vec4_t rotation;
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vec3_t scale;
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} joint_t;
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typedef struct {
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uint32_t view;
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uint32_t offset;
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uint32_t count;
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component_type_t component;
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accessor_type_t type;
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} accessor_t;
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typedef struct {
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accessor_t normals;
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accessor_t positions;
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accessor_t bone_indices;
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accessor_t weights;
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accessor_t indices;
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} accessors_t;
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@@ -111,6 +109,8 @@ typedef struct {
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typedef struct {
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view_t normals;
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view_t positions;
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view_t bone_indices;
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view_t weights;
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view_t indices;
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} views_t;
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@@ -120,9 +120,13 @@ typedef struct {
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} gltf_info_member_t;
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typedef struct {
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bone_t *bones;
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gltf_info_member_t normals;
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gltf_info_member_t positions;
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gltf_info_member_t bone_indices;
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gltf_info_member_t weights;
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gltf_info_member_t indices;
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size_t vertex_count, index_count, bone_count;
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} gltf_info_t;
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static void *map_file(const char *path)
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@@ -343,6 +347,10 @@ static mesh_t read_mesh_primitives(const uint8_t **p)
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mesh.normals = read_uint(p);
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} else if (strcmp("POSITION", buffer) == 0) {
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mesh.positions = read_uint(p);
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} else if (strcmp("JOINTS_0", buffer) == 0) {
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mesh.bone_indices = read_uint(p);
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} else if (strcmp("WEIGHTS_0", buffer) == 0) {
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mesh.weights = read_uint(p);
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} else {
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skip_value(p);
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}
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@@ -436,7 +444,7 @@ static skin_t read_skins(const uint8_t *p)
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}
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static void read_joint_children(
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const uint8_t **p, skin_t skin, joint_t joints[MAX_JOINT_COUNT],
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const uint8_t **p, skin_t skin, bone_t bones[MAX_JOINT_COUNT],
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uint32_t parent)
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{
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assert(**p == '[');
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@@ -450,8 +458,8 @@ static void read_joint_children(
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break;
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}
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assert(j < skin.joint_count);
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assert(joints[j].parent == UINT32_MAX);
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joints[j].parent = parent;
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assert(bones[j].parent == UINT32_MAX);
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bones[j].parent = parent;
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if (**p == ',')
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++(*p);
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@@ -460,12 +468,12 @@ static void read_joint_children(
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}
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static void
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read_joints(const uint8_t *p, skin_t skin, joint_t joints[MAX_JOINT_COUNT])
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read_joints(const uint8_t *p, skin_t skin, bone_t bones[MAX_JOINT_COUNT])
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{
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char buffer[MAX_STRING_SIZE];
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for (uint32_t i = 0; i < skin.joint_count; ++i)
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joints[i].parent = UINT32_MAX;
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bones[i].parent = UINT32_MAX;
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assert(*p == '[');
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++p;
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@@ -492,13 +500,13 @@ read_joints(const uint8_t *p, skin_t skin, joint_t joints[MAX_JOINT_COUNT])
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++p;
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if (strcmp("children", buffer) == 0)
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read_joint_children(&p, skin, joints, j);
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read_joint_children(&p, skin, bones, j);
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else if (strcmp("translation", buffer) == 0)
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joints[j].translation = read_vec3(&p);
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bones[j].translation = read_vec3(&p);
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else if (strcmp("rotation", buffer) == 0)
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joints[j].rotation = read_vec4(&p);
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bones[j].rotation = read_vec4(&p);
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else if (strcmp("scale", buffer) == 0)
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joints[j].scale = read_vec3(&p);
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bones[j].scale = read_vec3(&p);
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else
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skip_value(&p);
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@@ -512,6 +520,14 @@ read_joints(const uint8_t *p, skin_t skin, joint_t joints[MAX_JOINT_COUNT])
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}
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}
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static component_type_t read_component_type(const uint8_t **p)
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{
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const uint32_t component = read_uint(p);
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assert(component >= COMPONENT_TYPE_S8);
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assert(component <= COMPONENT_TYPE_F32);
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return (component_type_t)component;
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}
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static accessor_type_t read_accessor_type(const uint8_t **p)
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{
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char buffer[MAX_STRING_SIZE];
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@@ -528,8 +544,7 @@ static accessor_type_t read_accessor_type(const uint8_t **p)
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assert(false);
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}
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static accessor_t read_accessor(
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const uint8_t **p, component_type_t component_type, accessor_type_t type)
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static accessor_t read_accessor(const uint8_t **p)
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{
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char buffer[MAX_STRING_SIZE];
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accessor_t accessor = {};
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@@ -549,9 +564,9 @@ static accessor_t read_accessor(
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else if (strcmp("count", buffer) == 0)
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accessor.count = read_uint(p);
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else if (strcmp("componentType", buffer) == 0)
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assert(read_uint(p) == component_type);
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accessor.component = read_component_type(p);
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else if (strcmp("type", buffer) == 0)
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assert(read_accessor_type(p) == type);
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accessor.type = read_accessor_type(p);
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else if (strcmp("sparse", buffer) == 0)
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assert(false); // Sparse accessors are not supported
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else
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@@ -571,19 +586,18 @@ static accessors_t read_accessors(const uint8_t *p, mesh_t mesh)
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assert(*p == '[');
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++p;
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for (uint32_t i = 0; *p != ']'; ++i) {
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if (i == mesh.normals) {
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accessors.normals
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= read_accessor(&p, COMPONENT_TYPE_F32, ACCESSOR_TYPE_VEC3);
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} else if (i == mesh.positions) {
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accessors.positions
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= read_accessor(&p, COMPONENT_TYPE_F32, ACCESSOR_TYPE_VEC3);
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} else if (i == mesh.indices) {
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accessors.indices = read_accessor(
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&p, COMPONENT_TYPE_U16, ACCESSOR_TYPE_SCALAR);
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} else {
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if (i == mesh.normals)
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accessors.normals = read_accessor(&p);
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else if (i == mesh.positions)
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accessors.positions = read_accessor(&p);
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else if (i == mesh.bone_indices)
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accessors.bone_indices = read_accessor(&p);
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else if (i == mesh.weights)
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accessors.weights = read_accessor(&p);
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else if (i == mesh.indices)
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accessors.indices = read_accessor(&p);
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else
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skip_value(&p);
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}
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if (*p == ',')
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++p;
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}
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@@ -632,6 +646,10 @@ static views_t read_views(const uint8_t *p, accessors_t accessors)
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views.normals = read_view(&p);
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else if (i == accessors.positions.view)
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views.positions = read_view(&p);
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else if (i == accessors.bone_indices.view)
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views.bone_indices = read_view(&p);
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else if (i == accessors.weights.view)
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views.weights = read_view(&p);
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else if (i == accessors.indices.view)
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views.indices = read_view(&p);
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else
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@@ -643,9 +661,23 @@ static views_t read_views(const uint8_t *p, accessors_t accessors)
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if (accessors.normals.view == accessors.positions.view)
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views.positions = views.normals;
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assert(views.normals.len != 0);
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assert(views.positions.len != 0);
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assert(views.bone_indices.len != 0);
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assert(views.weights.len != 0);
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assert(views.indices.len != 0);
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return views;
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}
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static gltf_info_member_t info_member(accessor_t accessor, view_t view)
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{
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return (gltf_info_member_t) {
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.len = view.stride == 0 ? view.len : accessor.count * view.stride,
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.offset = view.offset + accessor.offset,
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};
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}
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static gltf_info_t read_json(const uint8_t *json)
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{
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char buffer[MAX_STRING_SIZE];
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@@ -692,38 +724,60 @@ static gltf_info_t read_json(const uint8_t *json)
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const mesh_t mesh = read_meshes(meshes_json);
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const skin_t skin = read_skins(skins_json);
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joint_t joints[MAX_JOINT_COUNT] = {};
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read_joints(nodes_json, skin, joints);
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bone_t *bones = calloc(skin.joint_count, sizeof(bone_t));
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assert(bones != nullptr);
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read_joints(nodes_json, skin, bones);
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const accessors_t accessors = read_accessors(accessors_json, mesh);
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const views_t views = read_views(views_json, accessors);
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// Assume indices are in their own buffer view
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assert(views.indices.stride == 0);
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// Verify data types
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assert(
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accessors.normals.component == COMPONENT_TYPE_F32
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&& accessors.normals.type == ACCESSOR_TYPE_VEC3);
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assert(
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accessors.positions.component == COMPONENT_TYPE_F32
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&& accessors.positions.type == ACCESSOR_TYPE_VEC3);
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assert(
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accessors.bone_indices.component == COMPONENT_TYPE_U16
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&& accessors.bone_indices.type == ACCESSOR_TYPE_VEC4);
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assert(
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accessors.weights.component == COMPONENT_TYPE_F32
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&& accessors.weights.type == ACCESSOR_TYPE_VEC4);
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assert(
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accessors.indices.component == COMPONENT_TYPE_U16
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&& accessors.indices.type == ACCESSOR_TYPE_SCALAR);
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// Ensure the vertex count is consistent
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assert(
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accessors.positions.count == accessors.normals.count
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&& accessors.positions.count == accessors.bone_indices.count
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&& accessors.positions.count == accessors.weights.count);
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return (gltf_info_t) {
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.normals = {
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.offset = views.normals.offset + accessors.normals.offset,
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.len = accessors.normals.count * sizeof(vec3_t),
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},
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.positions = {
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.offset = views.positions.offset + accessors.positions.offset,
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.len = accessors.positions.count * sizeof(vec3_t),
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},
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.indices = {
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.offset = views.indices.offset + accessors.indices.offset,
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.len = views.indices.len,
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},
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.bones = bones,
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.positions = info_member(accessors.positions, views.positions),
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.normals = info_member(accessors.normals, views.normals),
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.bone_indices
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= info_member(accessors.bone_indices, views.bone_indices),
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.weights = info_member(accessors.weights, views.weights),
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.indices = info_member(accessors.indices, views.indices),
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.vertex_count = accessors.positions.count,
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.index_count = accessors.indices.count,
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.bone_count = skin.joint_count,
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};
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}
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static void load_vertices(
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vertex_t *restrict dest, const vec3_t *restrict positions,
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const vec3_t *restrict normals, size_t count)
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const vec3_t *restrict normals, const u16_vec4_t *restrict bones,
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const vec4_t *restrict weights, size_t count)
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{
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for (unsigned i = 0; i < count; ++i) {
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dest[i].position = positions[i];
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dest[i].normal = normals[i];
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dest[i].bones = bones[i];
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dest[i].weights = weights[i];
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}
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}
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@@ -743,17 +797,6 @@ model_t model_format_glb_read(const char *path)
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offset += sizeof(chunk_hdr_t);
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const gltf_info_t info = read_json(file + offset);
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// Check glTF info for validity
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assert(info.positions.len == info.normals.len);
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assert(info.positions.offset != info.normals.offset);
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if (info.positions.offset < info.normals.offset) {
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const uint32_t pos_end = info.positions.offset + info.positions.len;
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assert(pos_end <= info.normals.offset);
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} else {
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const uint32_t norm_end = info.normals.offset + info.normals.len;
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assert(norm_end <= info.positions.offset);
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}
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// Read binary chunk header
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offset += json_hdr->len;
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assert(offset != len);
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@@ -765,13 +808,14 @@ model_t model_format_glb_read(const char *path)
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assert(offset == len);
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// Load data from binary chunk into model
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const size_t vertex_count = info.positions.len / sizeof(vec3_t);
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const size_t index_count = info.indices.len / sizeof(index_t);
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model_t model = model_init(vertex_count, index_count);
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const vec3_t *positions
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= (const vec3_t *)(bin_data + info.positions.offset);
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const vec3_t *normals = (const vec3_t *)(bin_data + info.normals.offset);
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load_vertices(model.vertices, positions, normals, vertex_count);
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model_t model = model_init(info.vertex_count, info.index_count);
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model.bone_count = info.bone_count;
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model.bones = info.bones;
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load_vertices(
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model.vertices, (const vec3_t *)(bin_data + info.positions.offset),
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(const vec3_t *)(bin_data + info.normals.offset),
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(const u16_vec4_t *)(bin_data + info.bone_indices.offset),
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(const vec4_t *)(bin_data + info.weights.offset), info.vertex_count);
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memcpy(model.indices, bin_data + info.indices.offset, info.indices.len);
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munmap(file, len);
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+1
-1
@@ -184,7 +184,7 @@ static vertex_t read_vertex(read_ctx_t *ctx)
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{
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const vec3_t position = read_vec3(ctx);
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const vec3_t normal = read_vec3(ctx);
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return (vertex_t) { position, normal };
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return (vertex_t) { position, normal, {}, {} };
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}
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model_t model_format_utah_read(const char *path)
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Reference in new issue
Block a user