Load bones, bone indices and weights into model

This commit is contained in:
Camden Dixie O'Brien committed 2025-10-01 13:59:19 +01:00
1 parent 955f606fb5
commit 2e1a604d7b
5 files changed
+143 -72

No files matched your search

+6
View File
@@ -1,6 +1,8 @@
#ifndef LINEAR_ALG_H #ifndef LINEAR_ALG_H
#define LINEAR_ALG_H #define LINEAR_ALG_H
#include <stdint.h>
#define PI 3.14159265358979323846264 #define PI 3.14159265358979323846264
typedef struct { typedef struct {
@@ -15,6 +17,10 @@ typedef struct {
vec4_t x, y, z, w; vec4_t x, y, z, w;
} mat4_t; } mat4_t;
typedef struct {
uint16_t x, y, z, w;
} u16_vec4_t;
// clang-format off // clang-format off
#define MAT4_ID \ #define MAT4_ID \
(mat4_t) { \ (mat4_t) { \
+13 -3
View File
@@ -16,9 +16,19 @@ model_t model_init(size_t vertex_count, size_t index_count)
void model_cleanup(model_t *m) void model_cleanup(model_t *m)
{ {
if (m->vertices != nullptr) {
free(m->vertices); free(m->vertices);
free(m->indices);
m->vertices = nullptr; m->vertices = nullptr;
m->indices = nullptr; m->vertex_count = 0;
m->vertex_count = m->index_count = 0; }
if (m->indices != nullptr) {
free(m->indices);
m->indices = nullptr;
m->index_count = 0;
}
if (m->bones != nullptr) {
free(m->bones);
m->bones = nullptr;
m->bone_count = 0;
}
} }
+11
View File
@@ -11,13 +11,24 @@ typedef uint16_t index_t;
typedef struct { typedef struct {
vec3_t position; vec3_t position;
vec3_t normal; vec3_t normal;
u16_vec4_t bones;
vec4_t weights;
} vertex_t; } vertex_t;
typedef struct {
uint32_t parent;
vec3_t translation;
vec4_t rotation;
vec3_t scale;
} bone_t;
typedef struct { typedef struct {
vertex_t *vertices; vertex_t *vertices;
index_t *indices; index_t *indices;
bone_t *bones;
size_t vertex_count; size_t vertex_count;
size_t index_count; size_t index_count;
size_t bone_count;
} model_t; } model_t;
model_t model_init(size_t vertex_count, size_t index_count); model_t model_init(size_t vertex_count, size_t index_count);
+112 -68
View File
@@ -5,6 +5,7 @@
#include <fcntl.h> #include <fcntl.h>
#include <math.h> #include <math.h>
#include <stdio.h> #include <stdio.h>
#include <stdlib.h>
#include <string.h> #include <string.h>
#include <sys/mman.h> #include <sys/mman.h>
#include <sys/stat.h> #include <sys/stat.h>
@@ -72,7 +73,7 @@ typedef struct {
typedef struct { typedef struct {
uint32_t normals; uint32_t normals;
uint32_t positions; uint32_t positions;
uint32_t bones; uint32_t bone_indices;
uint32_t weights; uint32_t weights;
uint32_t indices; uint32_t indices;
} mesh_t; } mesh_t;
@@ -83,22 +84,19 @@ typedef struct {
uint32_t joint_count; uint32_t joint_count;
} skin_t; } skin_t;
typedef struct {
uint32_t parent;
vec3_t translation;
vec4_t rotation;
vec3_t scale;
} joint_t;
typedef struct { typedef struct {
uint32_t view; uint32_t view;
uint32_t offset; uint32_t offset;
uint32_t count; uint32_t count;
component_type_t component;
accessor_type_t type;
} accessor_t; } accessor_t;
typedef struct { typedef struct {
accessor_t normals; accessor_t normals;
accessor_t positions; accessor_t positions;
accessor_t bone_indices;
accessor_t weights;
accessor_t indices; accessor_t indices;
} accessors_t; } accessors_t;
@@ -111,6 +109,8 @@ typedef struct {
typedef struct { typedef struct {
view_t normals; view_t normals;
view_t positions; view_t positions;
view_t bone_indices;
view_t weights;
view_t indices; view_t indices;
} views_t; } views_t;
@@ -120,9 +120,13 @@ typedef struct {
} gltf_info_member_t; } gltf_info_member_t;
typedef struct { typedef struct {
bone_t *bones;
gltf_info_member_t normals; gltf_info_member_t normals;
gltf_info_member_t positions; gltf_info_member_t positions;
gltf_info_member_t bone_indices;
gltf_info_member_t weights;
gltf_info_member_t indices; gltf_info_member_t indices;
size_t vertex_count, index_count, bone_count;
} gltf_info_t; } gltf_info_t;
static void *map_file(const char *path) static void *map_file(const char *path)
@@ -343,6 +347,10 @@ static mesh_t read_mesh_primitives(const uint8_t **p)
mesh.normals = read_uint(p); mesh.normals = read_uint(p);
} else if (strcmp("POSITION", buffer) == 0) { } else if (strcmp("POSITION", buffer) == 0) {
mesh.positions = read_uint(p); mesh.positions = read_uint(p);
} else if (strcmp("JOINTS_0", buffer) == 0) {
mesh.bone_indices = read_uint(p);
} else if (strcmp("WEIGHTS_0", buffer) == 0) {
mesh.weights = read_uint(p);
} else { } else {
skip_value(p); skip_value(p);
} }
@@ -436,7 +444,7 @@ static skin_t read_skins(const uint8_t *p)
} }
static void read_joint_children( static void read_joint_children(
const uint8_t **p, skin_t skin, joint_t joints[MAX_JOINT_COUNT], const uint8_t **p, skin_t skin, bone_t bones[MAX_JOINT_COUNT],
uint32_t parent) uint32_t parent)
{ {
assert(**p == '['); assert(**p == '[');
@@ -450,8 +458,8 @@ static void read_joint_children(
break; break;
} }
assert(j < skin.joint_count); assert(j < skin.joint_count);
assert(joints[j].parent == UINT32_MAX); assert(bones[j].parent == UINT32_MAX);
joints[j].parent = parent; bones[j].parent = parent;
if (**p == ',') if (**p == ',')
++(*p); ++(*p);
@@ -460,12 +468,12 @@ static void read_joint_children(
} }
static void static void
read_joints(const uint8_t *p, skin_t skin, joint_t joints[MAX_JOINT_COUNT]) read_joints(const uint8_t *p, skin_t skin, bone_t bones[MAX_JOINT_COUNT])
{ {
char buffer[MAX_STRING_SIZE]; char buffer[MAX_STRING_SIZE];
for (uint32_t i = 0; i < skin.joint_count; ++i) for (uint32_t i = 0; i < skin.joint_count; ++i)
joints[i].parent = UINT32_MAX; bones[i].parent = UINT32_MAX;
assert(*p == '['); assert(*p == '[');
++p; ++p;
@@ -492,13 +500,13 @@ read_joints(const uint8_t *p, skin_t skin, joint_t joints[MAX_JOINT_COUNT])
++p; ++p;
if (strcmp("children", buffer) == 0) if (strcmp("children", buffer) == 0)
read_joint_children(&p, skin, joints, j); read_joint_children(&p, skin, bones, j);
else if (strcmp("translation", buffer) == 0) else if (strcmp("translation", buffer) == 0)
joints[j].translation = read_vec3(&p); bones[j].translation = read_vec3(&p);
else if (strcmp("rotation", buffer) == 0) else if (strcmp("rotation", buffer) == 0)
joints[j].rotation = read_vec4(&p); bones[j].rotation = read_vec4(&p);
else if (strcmp("scale", buffer) == 0) else if (strcmp("scale", buffer) == 0)
joints[j].scale = read_vec3(&p); bones[j].scale = read_vec3(&p);
else else
skip_value(&p); skip_value(&p);
@@ -512,6 +520,14 @@ read_joints(const uint8_t *p, skin_t skin, joint_t joints[MAX_JOINT_COUNT])
} }
} }
static component_type_t read_component_type(const uint8_t **p)
{
const uint32_t component = read_uint(p);
assert(component >= COMPONENT_TYPE_S8);
assert(component <= COMPONENT_TYPE_F32);
return (component_type_t)component;
}
static accessor_type_t read_accessor_type(const uint8_t **p) static accessor_type_t read_accessor_type(const uint8_t **p)
{ {
char buffer[MAX_STRING_SIZE]; char buffer[MAX_STRING_SIZE];
@@ -528,8 +544,7 @@ static accessor_type_t read_accessor_type(const uint8_t **p)
assert(false); assert(false);
} }
static accessor_t read_accessor( static accessor_t read_accessor(const uint8_t **p)
const uint8_t **p, component_type_t component_type, accessor_type_t type)
{ {
char buffer[MAX_STRING_SIZE]; char buffer[MAX_STRING_SIZE];
accessor_t accessor = {}; accessor_t accessor = {};
@@ -549,9 +564,9 @@ static accessor_t read_accessor(
else if (strcmp("count", buffer) == 0) else if (strcmp("count", buffer) == 0)
accessor.count = read_uint(p); accessor.count = read_uint(p);
else if (strcmp("componentType", buffer) == 0) else if (strcmp("componentType", buffer) == 0)
assert(read_uint(p) == component_type); accessor.component = read_component_type(p);
else if (strcmp("type", buffer) == 0) else if (strcmp("type", buffer) == 0)
assert(read_accessor_type(p) == type); accessor.type = read_accessor_type(p);
else if (strcmp("sparse", buffer) == 0) else if (strcmp("sparse", buffer) == 0)
assert(false); // Sparse accessors are not supported assert(false); // Sparse accessors are not supported
else else
@@ -571,19 +586,18 @@ static accessors_t read_accessors(const uint8_t *p, mesh_t mesh)
assert(*p == '['); assert(*p == '[');
++p; ++p;
for (uint32_t i = 0; *p != ']'; ++i) { for (uint32_t i = 0; *p != ']'; ++i) {
if (i == mesh.normals) { if (i == mesh.normals)
accessors.normals accessors.normals = read_accessor(&p);
= read_accessor(&p, COMPONENT_TYPE_F32, ACCESSOR_TYPE_VEC3); else if (i == mesh.positions)
} else if (i == mesh.positions) { accessors.positions = read_accessor(&p);
accessors.positions else if (i == mesh.bone_indices)
= read_accessor(&p, COMPONENT_TYPE_F32, ACCESSOR_TYPE_VEC3); accessors.bone_indices = read_accessor(&p);
} else if (i == mesh.indices) { else if (i == mesh.weights)
accessors.indices = read_accessor( accessors.weights = read_accessor(&p);
&p, COMPONENT_TYPE_U16, ACCESSOR_TYPE_SCALAR); else if (i == mesh.indices)
} else { accessors.indices = read_accessor(&p);
else
skip_value(&p); skip_value(&p);
}
if (*p == ',') if (*p == ',')
++p; ++p;
} }
@@ -632,6 +646,10 @@ static views_t read_views(const uint8_t *p, accessors_t accessors)
views.normals = read_view(&p); views.normals = read_view(&p);
else if (i == accessors.positions.view) else if (i == accessors.positions.view)
views.positions = read_view(&p); views.positions = read_view(&p);
else if (i == accessors.bone_indices.view)
views.bone_indices = read_view(&p);
else if (i == accessors.weights.view)
views.weights = read_view(&p);
else if (i == accessors.indices.view) else if (i == accessors.indices.view)
views.indices = read_view(&p); views.indices = read_view(&p);
else else
@@ -643,9 +661,23 @@ static views_t read_views(const uint8_t *p, accessors_t accessors)
if (accessors.normals.view == accessors.positions.view) if (accessors.normals.view == accessors.positions.view)
views.positions = views.normals; views.positions = views.normals;
assert(views.normals.len != 0);
assert(views.positions.len != 0);
assert(views.bone_indices.len != 0);
assert(views.weights.len != 0);
assert(views.indices.len != 0);
return views; return views;
} }
static gltf_info_member_t info_member(accessor_t accessor, view_t view)
{
return (gltf_info_member_t) {
.len = view.stride == 0 ? view.len : accessor.count * view.stride,
.offset = view.offset + accessor.offset,
};
}
static gltf_info_t read_json(const uint8_t *json) static gltf_info_t read_json(const uint8_t *json)
{ {
char buffer[MAX_STRING_SIZE]; char buffer[MAX_STRING_SIZE];
@@ -692,38 +724,60 @@ static gltf_info_t read_json(const uint8_t *json)
const mesh_t mesh = read_meshes(meshes_json); const mesh_t mesh = read_meshes(meshes_json);
const skin_t skin = read_skins(skins_json); const skin_t skin = read_skins(skins_json);
joint_t joints[MAX_JOINT_COUNT] = {}; bone_t *bones = calloc(skin.joint_count, sizeof(bone_t));
read_joints(nodes_json, skin, joints); assert(bones != nullptr);
read_joints(nodes_json, skin, bones);
const accessors_t accessors = read_accessors(accessors_json, mesh); const accessors_t accessors = read_accessors(accessors_json, mesh);
const views_t views = read_views(views_json, accessors); const views_t views = read_views(views_json, accessors);
// Assume indices are in their own buffer view // Verify data types
assert(views.indices.stride == 0); assert(
accessors.normals.component == COMPONENT_TYPE_F32
&& accessors.normals.type == ACCESSOR_TYPE_VEC3);
assert(
accessors.positions.component == COMPONENT_TYPE_F32
&& accessors.positions.type == ACCESSOR_TYPE_VEC3);
assert(
accessors.bone_indices.component == COMPONENT_TYPE_U16
&& accessors.bone_indices.type == ACCESSOR_TYPE_VEC4);
assert(
accessors.weights.component == COMPONENT_TYPE_F32
&& accessors.weights.type == ACCESSOR_TYPE_VEC4);
assert(
accessors.indices.component == COMPONENT_TYPE_U16
&& accessors.indices.type == ACCESSOR_TYPE_SCALAR);
// Ensure the vertex count is consistent
assert(
accessors.positions.count == accessors.normals.count
&& accessors.positions.count == accessors.bone_indices.count
&& accessors.positions.count == accessors.weights.count);
return (gltf_info_t) { return (gltf_info_t) {
.normals = { .bones = bones,
.offset = views.normals.offset + accessors.normals.offset, .positions = info_member(accessors.positions, views.positions),
.len = accessors.normals.count * sizeof(vec3_t), .normals = info_member(accessors.normals, views.normals),
}, .bone_indices
.positions = { = info_member(accessors.bone_indices, views.bone_indices),
.offset = views.positions.offset + accessors.positions.offset, .weights = info_member(accessors.weights, views.weights),
.len = accessors.positions.count * sizeof(vec3_t), .indices = info_member(accessors.indices, views.indices),
}, .vertex_count = accessors.positions.count,
.indices = { .index_count = accessors.indices.count,
.offset = views.indices.offset + accessors.indices.offset, .bone_count = skin.joint_count,
.len = views.indices.len,
},
}; };
} }
static void load_vertices( static void load_vertices(
vertex_t *restrict dest, const vec3_t *restrict positions, vertex_t *restrict dest, const vec3_t *restrict positions,
const vec3_t *restrict normals, size_t count) const vec3_t *restrict normals, const u16_vec4_t *restrict bones,
const vec4_t *restrict weights, size_t count)
{ {
for (unsigned i = 0; i < count; ++i) { for (unsigned i = 0; i < count; ++i) {
dest[i].position = positions[i]; dest[i].position = positions[i];
dest[i].normal = normals[i]; dest[i].normal = normals[i];
dest[i].bones = bones[i];
dest[i].weights = weights[i];
} }
} }
@@ -743,17 +797,6 @@ model_t model_format_glb_read(const char *path)
offset += sizeof(chunk_hdr_t); offset += sizeof(chunk_hdr_t);
const gltf_info_t info = read_json(file + offset); const gltf_info_t info = read_json(file + offset);
// Check glTF info for validity
assert(info.positions.len == info.normals.len);
assert(info.positions.offset != info.normals.offset);
if (info.positions.offset < info.normals.offset) {
const uint32_t pos_end = info.positions.offset + info.positions.len;
assert(pos_end <= info.normals.offset);
} else {
const uint32_t norm_end = info.normals.offset + info.normals.len;
assert(norm_end <= info.positions.offset);
}
// Read binary chunk header // Read binary chunk header
offset += json_hdr->len; offset += json_hdr->len;
assert(offset != len); assert(offset != len);
@@ -765,13 +808,14 @@ model_t model_format_glb_read(const char *path)
assert(offset == len); assert(offset == len);
// Load data from binary chunk into model // Load data from binary chunk into model
const size_t vertex_count = info.positions.len / sizeof(vec3_t); model_t model = model_init(info.vertex_count, info.index_count);
const size_t index_count = info.indices.len / sizeof(index_t); model.bone_count = info.bone_count;
model_t model = model_init(vertex_count, index_count); model.bones = info.bones;
const vec3_t *positions load_vertices(
= (const vec3_t *)(bin_data + info.positions.offset); model.vertices, (const vec3_t *)(bin_data + info.positions.offset),
const vec3_t *normals = (const vec3_t *)(bin_data + info.normals.offset); (const vec3_t *)(bin_data + info.normals.offset),
load_vertices(model.vertices, positions, normals, vertex_count); (const u16_vec4_t *)(bin_data + info.bone_indices.offset),
(const vec4_t *)(bin_data + info.weights.offset), info.vertex_count);
memcpy(model.indices, bin_data + info.indices.offset, info.indices.len); memcpy(model.indices, bin_data + info.indices.offset, info.indices.len);
munmap(file, len); munmap(file, len);
+1 -1
View File
@@ -184,7 +184,7 @@ static vertex_t read_vertex(read_ctx_t *ctx)
{ {
const vec3_t position = read_vec3(ctx); const vec3_t position = read_vec3(ctx);
const vec3_t normal = read_vec3(ctx); const vec3_t normal = read_vec3(ctx);
return (vertex_t) { position, normal }; return (vertex_t) { position, normal, {}, {} };
} }
model_t model_format_utah_read(const char *path) model_t model_format_utah_read(const char *path)