Load bones, bone indices and weights into model
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@@ -184,7 +184,7 @@ static vertex_t read_vertex(read_ctx_t *ctx)
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{
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const vec3_t position = read_vec3(ctx);
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const vec3_t normal = read_vec3(ctx);
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return (vertex_t) { position, normal };
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return (vertex_t) { position, normal, {}, {} };
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}
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model_t model_format_utah_read(const char *path)
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