5.5 KiB
Development Log
Initial Project Idea and Planning
I decided to make a basic symbolic differentiation engine. The essence of this is that you can provide mathematical expressions as input, and the program can compute the derivative of them. For the sake of simplicity, it will be command-line based, so its input and output will both be text. An example interation might look something like:
> 2x^2 + 3x
4x + 3
> x^3 - x^2
3x^2 - 2x
Architecture
The program will have three major components: the reader, which will take user input and parse it into a convenient internal representation (generally an AST of some kind); the solver, which will transform the input expression into an output expression; and the printer which will format output expressions back to human-readable text. This is essentially a standard architecture for a simple interpreter.
The reader will be composed of two passes: a simple state machine lexer to tokenise user input and a parser to build an AST from the tokens. For simplicity here, I will only be supporting basic latin characters in UTF-8 (i.e. ASCII-compatible text).
Since I am only implementing differentiation, the solver can be relatively simple, consisting of a pattern-matching loop with an accompanying ruleset.
The printer is the simplest of the three components and will consist only of a procedure to walk an AST and emit a serialisation of it equivalent to the input language.
In addition to the major components, a harness will be needed to tie them together and handle errors. This will be in the form of a simple REPL (Read Eval Print Loop).
Implementation and Testing Strategy
I'll begin by implementing the reader and printer, as this will allow me to get to a working end-to-end demo as quickly as possible by initially skipping the solver and simply printing the input expressions unmodified. This will then enable easy and fast iteration when implementing the solver logic.
I will be writing a suite of unit tests to accompany every module of the system, following a TDD (Test-Driven Development) methodology. This system is quite simple and well-defined, so the advantage of TDD (as opposed to writing tests after-the-fact) is probably relatively minimal here, especially since it will not be being modified or maintained after its initial development and will not be being worked on by multiple people, but the practise will be beneficial regardless in tightening the feedback loop of the development process and ensuring that the code is structured to be amenable to testing. If I have time I'll also implement some automated integration tests to verify end-to-end functionality.
I'll be using Rust as the implementation language, as I am fairly familiar with it and it is well-suited to such tasks. In addition, its strong type system and borrow checker are useful in catching many classes of bugs at compile time and it has unit testing support provided in the base language, which is convenient for doing TDD.
LLM / AI Usage
I will not be using any LLM coding assistants for this project.
Reader
Lexer
I first implemented the lexer with a very simple finite state machine
consisting of two states, Init and Integer. This was
straightforward as the input language is very simple.
Parser
Since the input grammar consists of terms, parentheses and infix operators with varying precedence, Pratt parsing is the logical choice for the implementation of a parser.
I find the usual way of handling associativity in precedence climbing parsers (wherein a small amount is added to the binding power on one side) somewhat inelegant, so I decided to implement a simple algebra for binding powers that handles associativity using custom comparison semantics.
Implementing the parser itself was straightforward as I have implemented Pratt parsing many times before (though not in Rust specifically).
To tie together the lexer and parser, and to provide a convenient
means of decoupling other components from them for testing purposes, I
then implemented the Rust standard library's FromStr trait, which is
for types that can be parsed from a string.
Printer
For expression printing, a simple recursive tree-walking algorithm, dispatching on the various kinds of expression was sufficient. Satisfyingly, I found I was able to use the same binding power algebra I defined for the parser in deciding when to use parentheses, and thus got correct associativity handling effectively for free, while also keeping all associativity-handling logic well-factored in one place.
The only complication was in the handling of products, as here there
was some ambiguity as to when to use explicit or implicit
multiplication (that is x*y or xy). Products of symbols with
other symbols and integers with symbols are more naturally expressed
with implicit multiplication, but of course this couldn't be used for
products of integers with other integers as this would result in
incorrect serialisations (such as "12" for the product of 1 and 2). I
ultimately settled on an approach where the right-hand operand is
first printed into a string, and an explicit multiplication sign is
used whenever that serialisation begins with a numerical character
(either a digit or a minus sign). This nicely handled all of the
cases I could think of and systematically avoids any erroneous
serialisations.
The printing logic could then be packaged up in an implementation of
the Rust standard library's Display trait, which is for types that
have a textual representation.
