Make luminance Y public
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@@ -4,7 +4,7 @@ use ccvl_proc_macros::Pixel;
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#[derive(Clone, Copy, Debug, PartialEq, Pixel)]
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pub struct Luminance {
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y: f32
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pub y: f32
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}
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const R_COEFF: f32 = 0.2126;
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