Camden Dixie O'Brien
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d07ccec5ba
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Sample each pixel multiple times
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2025-09-23 15:35:26 +01:00 |
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Camden Dixie O'Brien
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790882417a
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Implement diffuse scattering
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2025-09-23 15:35:26 +01:00 |
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Camden Dixie O'Brien
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bbe7744088
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Prevent potential divide by zero in vec3_unit()
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2025-09-23 15:35:26 +01:00 |
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Camden Dixie O'Brien
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f4fcdc8a02
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Implement RNG module
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2025-09-23 15:35:26 +01:00 |
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Camden Dixie O'Brien
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ca8166e98e
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Simplify hit detection logic
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2025-09-23 15:35:26 +01:00 |
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Camden Dixie O'Brien
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6a6fc20dac
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Move rendering logic into camera module
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2025-09-23 15:35:26 +01:00 |
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Camden Dixie O'Brien
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6eb4da9e06
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Add front/back face detection
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2025-09-23 15:35:26 +01:00 |
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Camden Dixie O'Brien
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77723aefa0
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Move camera initialisation into seperate module
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2025-09-23 15:35:26 +01:00 |
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Camden Dixie O'Brien
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08f1a2a4dc
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Create obj module for scene objects
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2025-09-23 15:35:26 +01:00 |
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Camden Dixie O'Brien
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0d3871ff24
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Create vec3 module
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2025-09-23 15:35:26 +01:00 |
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Camden Dixie O'Brien
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e58e5c3967
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Write simple farbfeld-writing module
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2025-09-23 15:35:26 +01:00 |
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