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61f9ec7642
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Create scene data structure
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2025-09-23 15:36:08 +01:00 |
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a6b52d5f75
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Change sky colour
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2025-09-23 15:36:08 +01:00 |
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c32c903d18
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Allow camera position and target position to vary
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2025-09-23 15:36:08 +01:00 |
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75159e7223
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Remove focal_len parameter from camera (hard-code as 1.0)
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2025-09-23 15:36:08 +01:00 |
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bb6c1683b2
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Specify camera FOV instead of viewport height
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2025-09-23 15:36:08 +01:00 |
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1e31fae5d0
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Make samples per pixel a camera parameter
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2025-09-23 15:36:08 +01:00 |
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cdc56a119f
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Add progress output
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2025-09-23 15:36:08 +01:00 |
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ce45c57662
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Create material abstraction
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2025-09-23 15:36:08 +01:00 |
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b15edd1906
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Gamma correct pixels before writing out
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2025-09-23 15:36:08 +01:00 |
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a2559d373f
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Implement Lambertian diffuse scattering
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2025-09-23 15:36:08 +01:00 |
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61cfddd75c
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Implement Gaussian anti-aliasing
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2025-09-23 15:36:08 +01:00 |
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75b646dd44
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Parallelise rendering
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2025-09-23 15:36:08 +01:00 |
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8827f22359
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Sample each pixel multiple times
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2025-09-23 15:36:08 +01:00 |
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c92f43ca3c
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Implement diffuse scattering
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2025-09-23 15:36:08 +01:00 |
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036b8fd4d3
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Simplify hit detection logic
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2025-09-23 15:36:08 +01:00 |
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3687723153
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Move rendering logic into camera module
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2025-09-23 15:36:08 +01:00 |
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f4ffea57fd
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Move camera initialisation into seperate module
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2025-09-23 15:36:08 +01:00 |
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