Tweak demo scene a little

This commit is contained in:
Camden Dixie O'Brien
2025-09-21 19:12:27 +01:00
parent c0d7f106ee
commit ed6ab77cc8

6
demo.c
View File

@@ -17,9 +17,9 @@ static const vec3_t camera_pos = { 0.0, 0.0, 0.0 };
static const obj_t scene[] = { static const obj_t scene[] = {
SPHERE(1.0, 0.0, -3.0, 1.0, LAMBERTIAN(0.6, 0.2, 0.8)), SPHERE(1.0, 0.0, -3.0, 1.0, LAMBERTIAN(0.6, 0.2, 0.8)),
SPHERE(-0.8, 0.0, -3.8, 1.0, LAMBERTIAN(1.0, 1.0, 1.0)), SPHERE(-0.8, 0.0, -3.8, 1.0, LAMBERTIAN(1.0, 1.0, 1.0)),
SPHERE(-1.0, -0.8, -2.6, 0.2, LAMBERTIAN(0.9, 0.6, 0.2)), SPHERE(-1.0, -0.8, -2.6, 0.2, LAMBERTIAN(0.2, 0.9, 0.3)),
SPHERE(0.3, -0.7, -1.8, 0.3, LAMBERTIAN(1.0, 0.3, 0.1)), SPHERE(0.3, -0.7, -1.8, 0.3, LAMBERTIAN(0.9, 0.6, 0.2)),
SPHERE(-1.6, -0.8, -2.0, 0.2, REFLECTIVE(0.9, 0.9, 0.9)), SPHERE(-1.6, -0.8, -2.0, 0.2, REFLECTIVE(1.0, 0.9, 0.4)),
SPHERE(-6.0, 5.0, -5.0, 6.0, REFLECTIVE(0.9, 0.9, 0.9)), SPHERE(-6.0, 5.0, -5.0, 6.0, REFLECTIVE(0.9, 0.9, 0.9)),
SPHERE(0.0, -1001.0, 0.0, 1000.0, LAMBERTIAN(0.3, 0.3, 0.3)), SPHERE(0.0, -1001.0, 0.0, 1000.0, LAMBERTIAN(0.3, 0.3, 0.3)),
}; };