Create scene data structure
This commit is contained in:
12
include/scene.h
Normal file
12
include/scene.h
Normal file
@@ -0,0 +1,12 @@
|
||||
#ifndef SCENE_H
|
||||
#define SCENE_H
|
||||
|
||||
#include "obj.h"
|
||||
|
||||
typedef struct {
|
||||
vec3_t sky_colour;
|
||||
obj_t *objs;
|
||||
unsigned obj_count;
|
||||
} scene_t;
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user