Create obj module for scene objects
This commit is contained in:
10
include/ray.h
Normal file
10
include/ray.h
Normal file
@@ -0,0 +1,10 @@
|
||||
#ifndef RAY_H
|
||||
#define RAY_H
|
||||
|
||||
#include "vec3.h"
|
||||
|
||||
typedef struct {
|
||||
vec3_t orig, dir;
|
||||
} ray_t;
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user