Implement RNG module

This commit is contained in:
Camden Dixie O'Brien
2025-09-21 13:40:48 +01:00
parent d5474546ca
commit 77cb219749
4 changed files with 40 additions and 0 deletions

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@@ -12,6 +12,7 @@ add_library(batomorph
src/camera.c src/camera.c
src/ff.c src/ff.c
src/obj.c src/obj.c
src/rng.c
src/vec3.c src/vec3.c
) )
configure_target(batomorph) configure_target(batomorph)

5
demo.c
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@@ -1,6 +1,7 @@
#include "camera.h" #include "camera.h"
#include "ff.h" #include "ff.h"
#include "obj.h" #include "obj.h"
#include "rng.h"
#include <unistd.h> #include <unistd.h>
@@ -23,9 +24,13 @@ static pix_t pixbuf[W * H];
int main() int main()
{ {
rng_init();
img_t img = { .pix = pixbuf }; img_t img = { .pix = pixbuf };
camera_t camera = camera_init(camera_pos, FOCAL_LEN, VIEWPORT_H, W, H); camera_t camera = camera_init(camera_pos, FOCAL_LEN, VIEWPORT_H, W, H);
camera_render(&camera, scene, NELEMS(scene), &img); camera_render(&camera, scene, NELEMS(scene), &img);
ff_write(STDOUT_FILENO, img); ff_write(STDOUT_FILENO, img);
return 0; return 0;
} }

11
include/rng.h Normal file
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@@ -0,0 +1,11 @@
#ifndef RNG_H
#define RNG_H
#include "vec3.h"
void rng_init();
double rng_double();
vec3_t rng_vec3();
#endif

23
src/rng.c Normal file
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@@ -0,0 +1,23 @@
#include "rng.h"
#include <limits.h>
#include <stdlib.h>
#include <sys/time.h>
void rng_init()
{
struct timeval tv;
gettimeofday(&tv, NULL);
srand(tv.tv_usec);
}
double rng_double()
{
return 2.0 * (double)rand() / (double)INT_MAX - 1.0;
}
vec3_t rng_vec3()
{
const vec3_t v = { rng_double(), rng_double(), rng_double() };
return vec3_unit(v);
}