Prevent potential divide by zero in vec3_unit()
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@@ -47,5 +47,6 @@ double vec3_len(vec3_t v)
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vec3_t vec3_unit(vec3_t v)
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vec3_t vec3_unit(vec3_t v)
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{
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{
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return vec3_scale(v, 1.0 / vec3_len(v));
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const double l = vec3_len(v);
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return l == 0 ? v : vec3_scale(v, 1.0 / l);
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}
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}
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