Files
asteroids/renderer.h

29 lines
437 B
C

#ifndef RENDERER_H
#define RENDERER_H
#include "maths.h"
#include <stdint.h>
#define MAX_VERTS 8U
#define WRAP 1
#define CONNECT (1 << 1)
typedef struct {
int drm_fd;
float aspect;
} renderer_params_t;
renderer_params_t renderer_init();
void renderer_cleanup();
void renderer_handle();
void renderer_clear();
void renderer_swap();
void renderer_draw(
const vec2_t *vs, unsigned count, mat3_t model, uint8_t flags);
#endif