Files
asteroids/self_destruct.c

61 lines
1016 B
C

#include "self_destruct.h"
#include "entity.h"
#include <assert.h>
#include <string.h>
#define MAX 256U
typedef struct {
unsigned entity_id;
unsigned component_id;
unsigned rem;
} cmp_t;
static unsigned count;
static cmp_t cmps[MAX];
static void update(unsigned new_entity_id, void *ref)
{
cmp_t *c = (cmp_t *)ref;
c->entity_id = new_entity_id;
}
static void remove(void *ref)
{
cmp_t *c = (cmp_t *)ref;
const cmp_t *last = cmps + (count - 1);
if (c < last) {
memcpy(c, last, sizeof(cmp_t));
entity_update_component(c->entity_id, c->component_id, c);
}
--count;
}
void self_destruct_clear()
{
count = 0;
}
void self_destruct_update()
{
for (unsigned i = 0; i < count; ++i) {
if (cmps[i].rem == 0)
entity_mark(cmps[i].entity_id);
else
--cmps[i].rem;
}
}
void self_destruct_add(unsigned id, unsigned frames)
{
assert(count < MAX);
cmp_t *c = cmps + count++;
*c = (cmp_t) {
.entity_id = id,
.rem = frames,
.component_id = entity_add_component(id, update, remove, c),
};
}