Files
asteroids/scene.h

19 lines
379 B
C

#ifndef SCENE_H
#define SCENE_H
#include "maths.h"
typedef void (*scene_anim_cb_t)(vec2_t *verts);
void scene_clear();
void scene_update();
void scene_draw();
unsigned scene_add(
unsigned entity, const vec2_t *verts, unsigned vert_count, bool connect);
void scene_hide(unsigned id);
void scene_show(unsigned id);
void scene_animate(unsigned id, scene_anim_cb_t cb);
#endif