59 lines
827 B
C
59 lines
827 B
C
#include "game.h"
|
|
#include "input.h"
|
|
#include "renderer.h"
|
|
#include "rng.h"
|
|
|
|
#include <stdio.h>
|
|
#include <sys/select.h>
|
|
|
|
#define MAX(a, b) ((a) < (b) ? (b) : (a))
|
|
|
|
static bool run;
|
|
|
|
static void quit()
|
|
{
|
|
run = false;
|
|
}
|
|
|
|
int main()
|
|
{
|
|
const int input_fd = input_init();
|
|
const int drm_fd = renderer_init();
|
|
rng_init();
|
|
game_init();
|
|
|
|
input_on_quit(quit);
|
|
|
|
renderer_clear();
|
|
renderer_swap();
|
|
|
|
const int max_fd = MAX(input_fd, drm_fd);
|
|
fd_set set;
|
|
|
|
run = true;
|
|
while (run) {
|
|
FD_ZERO(&set);
|
|
FD_SET(input_fd, &set);
|
|
FD_SET(drm_fd, &set);
|
|
|
|
select(max_fd + 1, &set, nullptr, nullptr, nullptr);
|
|
|
|
if (FD_ISSET(input_fd, &set))
|
|
input_handle();
|
|
|
|
if (FD_ISSET(drm_fd, &set)) {
|
|
renderer_handle();
|
|
|
|
game_update();
|
|
game_draw();
|
|
|
|
renderer_swap();
|
|
}
|
|
}
|
|
|
|
renderer_cleanup();
|
|
input_cleanup();
|
|
|
|
return 0;
|
|
}
|