#ifndef ENTITY_H #define ENTITY_H #define MAX_ENTITIES 256U typedef void (*update_cb_t)(unsigned new_entity_id, void *ref); typedef void (*remove_cb_t)(void *ref); void entities_clear(); void entities_purge(); unsigned entity_add(); void entity_mark(unsigned id); unsigned entity_add_component( unsigned id, update_cb_t update, remove_cb_t remove, void *ref); void entity_update_component( unsigned entity_id, unsigned component_id, void *new_ref); #endif