Create separate renderer and framebuffer modules
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19
renderer.h
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19
renderer.h
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#ifndef RENDERER_H
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#define RENDERER_H
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#include <stdint.h>
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typedef struct {
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int drm_fd;
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float aspect;
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} renderer_params_t;
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renderer_params_t renderer_init();
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void renderer_cleanup();
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void renderer_handle();
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void renderer_clear();
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void renderer_swap();
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void renderer_draw();
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#endif
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