Create separate renderer and framebuffer modules
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49
fb.c
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49
fb.c
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@@ -0,0 +1,49 @@
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#include "fb.h"
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#include <assert.h>
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#include <sys/ioctl.h>
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#include <sys/mman.h>
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fb_info_t fb_init(int drm_fd, drmModeModeInfo mode)
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{
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int err;
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struct drm_mode_create_dumb create = {
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.width = mode.hdisplay,
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.height = mode.vdisplay,
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.bpp = 32,
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};
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err = ioctl(drm_fd, DRM_IOCTL_MODE_CREATE_DUMB, &create);
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assert(err != -1);
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uint32_t id;
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err = drmModeAddFB(
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drm_fd, create.width, create.height, 24, 32, create.pitch,
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create.handle, &id);
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assert(err == 0);
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struct drm_mode_map_dumb map = { .handle = create.handle };
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err = ioctl(drm_fd, DRM_IOCTL_MODE_MAP_DUMB, &map);
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assert(err != -1);
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uint32_t *buf = mmap(
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0, create.size, PROT_READ | PROT_WRITE, MAP_SHARED, drm_fd,
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map.offset);
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assert(buf != MAP_FAILED);
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return (fb_info_t) {
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.buf = buf,
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.handle = create.handle,
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.id = id,
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.pitch = create.pitch,
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.size = create.size,
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};
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}
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void fb_cleanup(int drm_fd, fb_info_t fb)
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{
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munmap(fb.buf, fb.size);
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drmModeRmFB(drm_fd, fb.id);
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struct drm_mode_destroy_dumb delete = { .handle = fb.handle };
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ioctl(drm_fd, DRM_IOCTL_MODE_DESTROY_DUMB, &delete);
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}
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