Refactor into more modular architecture

This commit is contained in:
2025-10-18 17:43:22 +01:00
parent 26b9e1da94
commit 93ba6f4a04
12 changed files with 813 additions and 428 deletions

20
entity.h Normal file
View File

@@ -0,0 +1,20 @@
#ifndef ENTITY_H
#define ENTITY_H
#define MAX_ENTITIES 256U
typedef void (*update_cb_t)(unsigned new_entity_id, void *ref);
typedef void (*remove_cb_t)(void *ref);
void entities_clear();
void entities_purge();
unsigned entity_add();
void entity_mark(unsigned id);
unsigned entity_add_component(
unsigned id, update_cb_t update, remove_cb_t remove, void *ref);
void entity_update_component(
unsigned entity_id, unsigned component_id, void *new_ref);
#endif