Allow display wrapping to be specified per shape

This commit is contained in:
2025-10-18 17:43:22 +01:00
parent 5da6b00fc8
commit 7aa582f04b
3 changed files with 39 additions and 22 deletions

19
main.c
View File

@@ -32,6 +32,7 @@ typedef struct {
int entity;
unsigned vert_count;
vec2_t verts[MAX_VERTS];
uint8_t flags;
} shape_t;
typedef struct {
@@ -57,6 +58,7 @@ static shape_t shapes[MAX_SHAPES] = {
{ 0.0, -0.04 },
{ -0.05, -0.07 },
},
.flags = WRAP | CONNECT,
},
{
.visible = false,
@@ -67,6 +69,7 @@ static shape_t shapes[MAX_SHAPES] = {
{ 0.015, -0.07 },
{ -0.015, -0.07 },
},
.flags = WRAP | CONNECT,
},
};
@@ -114,6 +117,7 @@ static void shoot()
s->entity = id;
s->vert_count = NELEMS(shot_verts);
memcpy(s->verts, shot_verts, sizeof(shot_verts));
s->flags = 0;
e->shapes[0] = shape_id;
e->shape_count = 1;
@@ -251,12 +255,11 @@ static void update()
e->pos.x -= 2 * aspect;
else if (e->pos.x < -aspect)
e->pos.x += 2 * aspect;
} else {
if (e->pos.y > 1 || e->pos.y <= -1 || e->pos.x >= aspect
|| e->pos.x < -aspect) {
remove_entity(i--);
continue;
}
} else if (
e->pos.y > 1 || e->pos.y <= -1 || e->pos.x >= aspect
|| e->pos.x < -aspect) {
remove_entity(i--);
continue;
}
transforms[i] = entity_transform(i);
@@ -270,7 +273,9 @@ static void draw()
continue;
const mat3_t transform = transforms[shapes[i].entity];
renderer_draw(shapes[i].verts, shapes[i].vert_count, transform);
renderer_draw(
shapes[i].verts, shapes[i].vert_count, transform,
shapes[i].flags);
}
}