Implement simple line drawing
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@@ -1,6 +1,8 @@
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#ifndef RENDERER_H
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#define RENDERER_H
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#include "maths.h"
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#include <stdint.h>
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typedef struct {
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@@ -15,5 +17,6 @@ void renderer_handle();
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void renderer_clear();
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void renderer_swap();
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void renderer_draw();
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void renderer_draw(const vec2_t *vs, unsigned count);
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#endif
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